I remember that Gameboy game. Was said to be a sorta version of one of my favorite NES games Blue Shadow (Shadow of the Ninja outside of Europe I think) rather than originally a true Ninja Gaiden game.
Yeah, I've played Shadow of the Ninja. Not a bad game, but annoyingly difficult at times (even at stage 1!).
16 x 16 - FF2 stylie!


Is that my character all chibified? Cute! ^_^
Great update Ryona! I got a ocuple of suggestions for the background:
- Add a few cirrus clouds
- Maybe try making the buildings outline-less?
I tried adding clouds, but it wasn't looking too good.
And some of the buildings need outlines or else they meld into the background sky.
Very neat pic of the city skyline, but what I'm trying to do is make it look like the bridge leads into the city. That's why the buildings gradually look closer.
Oh and thanks for the suggestion on the water, commodore and Zolthorg. I changed what I had and it does look better now.
Anyway, here's some more stuff. Pretty much the rest of the graphics needed before I can start programming the demo.
What do you all think?...
This here is the explosion after destroying an enemy.

This is a Dragon statue which holds a special orb.

After breaking the orb, one of these items appear.

Screenshots of what game play may look like.

And an improved cityscape. I may still add more city on the right.
