I'm going to take a brake from the dragon, work on some of the other guys.




Monkey tail action.

Grass test


Trying to figure out the a good way to utilize the 3D world.
Either 2D tiles similar to the grass which would be the angled one, mind you it's a bit hard to read.
Or 3D tiles which the straight ones would be textures for.
2D objects in a 3D world seems kind of silly though, Like then why bother with the 3D if everything but the ground is 2D.
Unless we can use the angled ones in 3D space somehow that could work.