AuthorTopic: Quantum Core  (Read 21759 times)

Offline Souly

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Re: Quantum Core

Reply #30 on: January 08, 2009, 03:28:36 pm

I'll probably take this time to come up with some weapon designs.

Offline Fuzzyleaves

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Re: Quantum Core

Reply #31 on: January 08, 2009, 04:53:39 pm
I don't think that the ground doesn't have the same style or colours with the objects, so they don't really match... My opinion?

Offline Tobe

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Re: Quantum Core

Reply #32 on: January 08, 2009, 05:38:06 pm
wao~ I'm amaze by your constant upload, lol.

Is the baldy the main character? He looks like a default at the moment... or is he the default guy for the MMO where you build on upon?

Offline slym

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Re: Quantum Core

Reply #33 on: January 08, 2009, 05:43:49 pm
It sorta looks like an isometric platform. Your shading is wrong though. Its sorta hard to explain where, since you could have it going either way.

Offline infinitegames

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Re: Quantum Core

Reply #34 on: January 08, 2009, 07:48:03 pm
I really like the thwomp guy and I hope you bring the style toward his style. In any case, the sprites all look very good.. you just have to unify like everyone is saying.

Offline Souly

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Re: Quantum Core

Reply #35 on: January 08, 2009, 10:31:02 pm
It sorta looks like an isometric platform. Your shading is wrong though. Its sorta hard to explain where, since you could have it going either way.
Uhh, that's impossible?
Two different perspectives all together.

wao~ I'm amaze by your constant upload, lol.

Is the baldy the main character? He looks like a default at the moment... or is he the default guy for the MMO where you build on upon?
Yeah I have an addiction that once I start going I don't stop. @.@

The main character is indeed a default, not an original design.

« Last Edit: January 08, 2009, 11:35:25 pm by Souly »

Offline Jim16

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Re: Quantum Core

Reply #36 on: January 08, 2009, 11:01:03 pm
I agree with the grassy comments and I will like to say....YOUR MY HERO! I've never seen someone do as much work as you do in one week!

Offline Souly

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Re: Quantum Core

Reply #37 on: January 09, 2009, 12:12:48 am
Akira assisted me with a suggestion and an edit on the tree. <3

Which one do you like more



« Last Edit: January 09, 2009, 02:48:34 am by Souly »

Offline Pizza Tom

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Re: Quantum Core

Reply #38 on: January 09, 2009, 05:47:57 am
I like the darker variety better. It matches the rest of the background, and it lets the other characters stand out more.
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Offline Souly

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Re: Quantum Core

Reply #39 on: January 09, 2009, 06:43:18 am
Oops, the trees weren't updated.
The original question was about the rocks, flat or none flat.

http://www.youtube.com/watch?v=8gBEXMLTPt4
Anyways here's a video of how the levels of the game transfer from pixels to 3D.
To explain the lines in the video, I think I'm changing the sprite from the very edge to the back of the line.

Ontop of level are like lanes

____________________________Foreground
____________________________Sprite path
____________________________Background 1
---------------------------------------Background 2

[                SKY BOX                  ]


Maybe this thread should be moved to Low Spec Art
« Last Edit: January 09, 2009, 06:54:46 am by Souly »