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On the take - Visual novel
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Topic: On the take - Visual novel (Read 24158 times)
vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #40 on:
October 29, 2020, 06:56:36 pm
A big mess.
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vertex
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Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #41 on:
October 30, 2020, 07:50:15 pm
Got in an hour of gamedev today.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #42 on:
October 31, 2020, 03:58:30 pm
New tools. Added shortcuts to the actors.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #43 on:
November 01, 2020, 06:53:04 pm
Mostly code changes.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #44 on:
November 02, 2020, 07:08:07 pm
Busy day today. 30 min gamedev before bed. Trying to name a new function.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #45 on:
November 04, 2020, 07:21:33 pm
Behind the inside of the computer?
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vertex
0001
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Re: On the take - Visual novel
Reply #46 on:
November 05, 2020, 06:52:47 pm
2k views here
. All fun and games in the code.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #47 on:
November 06, 2020, 03:46:29 pm
Puzzling progress.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #48 on:
November 07, 2020, 07:59:15 pm
Fixed small bug kept the pickup icon from showing.
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vertex
0001
Posts: 65
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Re: On the take - Visual novel
Reply #49 on:
November 08, 2020, 07:01:47 pm
Much needed "Clean"-button added to the editor.
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