AuthorTopic: On the take - Visual novel  (Read 1652 times)

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Re: On the take - Visual novel

Reply #20 on: September 18, 2020, 07:48:25 am
Update


The editor only counts dialog-words now.




And truncate the childnode title.

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Re: On the take - Visual novel

Reply #21 on: September 19, 2020, 06:54:48 am
Update


First trying out dynamic colors:




Then moved on to colored icons and icon for renpy scene element:

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Re: On the take - Visual novel

Reply #22 on: September 20, 2020, 11:34:44 am
Update.


Trying to get shortcuts overlay in twine.

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Re: On the take - Visual novel

Reply #23 on: September 21, 2020, 07:12:07 am
Editor updates.


Scene shortcuts.




Scene sub-label counters.

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Re: On the take - Visual novel

Reply #24 on: September 22, 2020, 09:40:26 am
Update.


Alerts added to help the player with new locations.

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Re: On the take - Visual novel

Reply #25 on: September 23, 2020, 04:36:56 pm
Update.


Today it's a simple report.

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Re: On the take - Visual novel

Reply #26 on: September 24, 2020, 06:04:35 pm
Update


Just a fun one today. Most updated file in the project-folder.

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Re: On the take - Visual novel

Reply #27 on: September 25, 2020, 06:45:07 pm
Update


Inside the stations computer

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Re: On the take - Visual novel

Reply #28 on: September 27, 2020, 07:12:05 am
Update


Progress is better than no progress.

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Re: On the take - Visual novel

Reply #29 on: October 02, 2020, 10:49:28 am
Update


After a couple of busy days it back to the fun.

Inventory:


Fancier report: