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On the take - Visual novel
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Topic: On the take - Visual novel (Read 23753 times)
vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #30 on:
October 04, 2020, 04:50:50 pm
More code and more puzzles.
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Last Edit: October 31, 2020, 04:01:29 pm by vertex
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #31 on:
October 05, 2020, 05:59:57 pm
A bit of open the door puzzle.
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Last Edit: October 31, 2020, 04:01:38 pm by vertex
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #32 on:
October 06, 2020, 05:49:11 pm
Babysteps.
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Last Edit: October 31, 2020, 04:01:51 pm by vertex
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #33 on:
October 24, 2020, 04:14:42 pm
Been to long. Now after 3 hours of bug-hunting I'm back where I left off.
Missed u placeholder.
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bengo
0011
Posts: 599
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Re: On the take - Visual novel
Reply #34 on:
October 25, 2020, 11:07:05 am
Neat stuff
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #35 on:
October 25, 2020, 03:18:41 pm
Quote from: bengo on October 25, 2020, 11:07:05 am
Neat stuff
Thanks. Hopefully it will turn into to something playable.
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #36 on:
October 25, 2020, 03:26:50 pm
Almost at 50k chars in Twine. Yey me.
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #37 on:
October 26, 2020, 07:05:40 pm
More fun stats today.
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #38 on:
October 27, 2020, 07:20:56 pm
It's a Secret to Everybody.
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vertex
0001
Posts: 65
Karma: +0/-0
Re: On the take - Visual novel
Reply #39 on:
October 28, 2020, 01:43:05 pm
Been putting it off. But now the first 2 locations are wired from start to end. Next step is to fix the 'else' counter:D
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