AuthorTopic: On the take - Visual novel  (Read 6710 times)

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Re: On the take - Visual novel

Reply #40 on: October 28, 2020, 01:43:05 pm
Been putting it off. But now the first 2 locations are wired from start to end. Next step is to fix the 'else' counter:D

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Re: On the take - Visual novel

Reply #41 on: October 29, 2020, 06:56:36 pm
A big mess.

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Re: On the take - Visual novel

Reply #42 on: October 30, 2020, 07:50:15 pm
Got in an hour of gamedev today.

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Re: On the take - Visual novel

Reply #43 on: October 31, 2020, 03:58:30 pm
New tools. Added shortcuts to the actors.

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Re: On the take - Visual novel

Reply #44 on: November 01, 2020, 06:53:04 pm
Mostly code changes.

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Re: On the take - Visual novel

Reply #45 on: November 02, 2020, 07:08:07 pm
Busy day today. 30 min gamedev before bed. Trying to name a new function.

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Re: On the take - Visual novel

Reply #46 on: November 04, 2020, 07:21:33 pm
Behind the inside of the computer?

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Re: On the take - Visual novel

Reply #47 on: November 05, 2020, 06:52:47 pm
2k views here :D. All fun and games in the code.

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Re: On the take - Visual novel

Reply #48 on: November 06, 2020, 03:46:29 pm
Puzzling progress.

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Re: On the take - Visual novel

Reply #49 on: November 07, 2020, 07:59:15 pm
Fixed small bug kept the pickup icon from showing.