AuthorTopic: Space Trooper + First Monstar  (Read 18484 times)

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Space Trooper + First Monstar

on: February 05, 2007, 06:13:39 am
Animation Practice :D


Oop, just realized I left the ol' pallete in their
« Last Edit: April 15, 2007, 03:32:40 am by Sherman Gill »
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: Space Trooper

Reply #1 on: February 05, 2007, 06:15:57 am
Why is his light source the only thing moving?

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Re: Space Trooper

Reply #2 on: February 05, 2007, 06:21:43 am
Dang. Is that how it looks?

I see what you mean now.

^Updated.
« Last Edit: February 05, 2007, 06:34:48 am by Sherman Gill »
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline The B.O.B.

  • 0011
  • **
  • Posts: 699
  • Karma: +3/-0
  • currently losering it up...
    • View Profile

Re: Space Trooper

Reply #3 on: February 05, 2007, 07:07:16 am
Call me crazy, but I like it. It's like a new spin on Gas13's sketchy animation style. The warm colors make it seem as if he is in a lava/hot filled environment where steam is causing the illusion of movement. Be awesome if there some shooting sprites and stuff...
my back hurts...

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Re: Space Trooper

Reply #4 on: February 05, 2007, 08:09:22 am
Be awesome if there some shooting sprites and stuff...
That may actually happen.
Think the lightsource I have on it currently is problematic for a Metroid style game?
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Ben2theEdge

  • 0011
  • **
  • Posts: 503
  • Karma: +1/-0
  • I'ma drink mah coffee!
    • View Profile
    • My Deviantart Gallery

Re: Space Trooper

Reply #5 on: February 05, 2007, 12:57:18 pm
Be awesome if there some shooting sprites and stuff...
That may actually happen.
Think the lightsource I have on it currently is problematic for a Metroid style game?

The lightsource would definitely be problematic if it were to be used in an actual game; When he turns around it will look like the sun whipped around with him like it's attached by a pan handle.
I mild from suffer dislexia.

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Re: Space Trooper

Reply #6 on: February 06, 2007, 06:26:46 am
Reshaded.

Also hoping it's got a more consistent sense of motion.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline ejay

  • 0001
  • *
  • Posts: 47
  • Karma: +0/-0
    • View Profile

Re: Space Trooper

Reply #7 on: February 06, 2007, 08:22:54 am
I like the style, design and execution , but the motion still doesn't get through very well in my opinion. It feels to me like one of those wobbly characters in a Bill Plympton animation- which isn't a bad thing on its own, but it means that if you're trying to convey a full body motion than you should probably exaggerate it a bit more.

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Re: Space Trooper

Reply #8 on: February 06, 2007, 11:39:19 pm
Lineart for running ani:

Somethings off about it.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Xion

  • 0100
  • ***
  • Posts: 1551
  • Karma: +0/-0
    • View Profile
    • FourbitFriday

Re: Space Trooper

Reply #9 on: February 06, 2007, 11:44:26 pm
I think the off thing is the way the closest leg seems to kinda bend the wrong way when it goes forward. Notice how the far leg always has the knee bent down like that? Yeah, the close leg doesn't do that. And usually walks are fairly symmetrical.