AuthorTopic: Pixel Shrimp Volume 3  (Read 20351 times)

Offline ndrake

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Re: Pixel Shrimp Volume 3

Reply #20 on: July 22, 2008, 06:08:26 am
OK after studying this picture

and 3 hours of practice i finally understood how to antialias properly. I hope that picture helps other newbies too :)

I traced my shrimp to get the outlines (left picture) and and understood how important it is to start with clean outlines without colors


looking forward to finish my Shrimp and animate it to a later time:D
gtg to sleep right now ^^

btw
were can I set my avatar? couldnīt find the location
thx
« Last Edit: July 22, 2008, 06:23:45 am by ndrake »

Offline saimo

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Re: Pixel Shrimp Volume 3

Reply #21 on: July 22, 2008, 10:10:55 am
I traced my shrimp to get the outlines (left picture) and and understood how important it is to start with clean outlines without colors
I think you got carried away by the pleasure of what you just learned ;)
You are overdoing it. And, above all, you are basically wasting time: anti-aliasing is part of the polish phase - first shade/colour, then add details, then do AA.

saimo

Offline tocky

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Re: Pixel Shrimp Volume 3

Reply #22 on: July 22, 2008, 11:17:06 am
ndrake, I'm only posting just to say that I think it's weird that you are a guy who only ever draws shrimp, just, it weirds me out. But you're making all kinds of progress on pixelling, so it seems to work pretty well for you. Good work, anyways, is what I think I mean.
« Last Edit: July 22, 2008, 11:30:01 am by tocky »

Offline TrevoriuS

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Re: Pixel Shrimp Volume 3

Reply #23 on: July 22, 2008, 11:38:46 am
I anti alias as I go along with the shading Saimo, everyone has their own working method, but if you anti alias before you set colour, your anti alias will have incorrect values, and if you anti alias before you set shades, your anti alias may turn out too bright in dark areas, and if you anti alias before you set details, you may need to spend more time to get the details in. I myself do it before the fine details and texture, simply because I then get a better idea of how to put in the detail I want. That's just personal though.

Offline ndrake

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Re: Pixel Shrimp Volume 3

Reply #24 on: July 25, 2008, 02:52:02 pm
hehe no I dont draw only shrimps, but I just want to practice pixelling a a little more.
Im not very good at that but im a perfectionist though. Sorry for bumping the Thread.

tried animating my shrimp :D

Offline TrevoriuS

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Re: Pixel Shrimp Volume 3

Reply #25 on: July 25, 2008, 02:59:17 pm
In the front the white area of the eyes is absolutely too big. On the sides, you didn't add the tail (or did it incorrectly), while at the front you did. Further, when making a rotating animation, keep the sprite in the center of the image. It should rotate around its center axis, not its snout ;)

Offline big brother

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Re: Pixel Shrimp Volume 3

Reply #26 on: July 25, 2008, 03:34:54 pm
There's nothing wrong with only drawing shrimp. I only draw naked women, and no one seems to have a problem with that.

Plus, there's something charming about the whole shrimp thing.

Offline ndrake

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Re: Pixel Shrimp Volume 3

Reply #27 on: July 25, 2008, 03:37:32 pm
Yes you were completely right with the x axis
Looks much better and smoother now
I havent added a tail because I had problems with it.
I will fix that later :)
Thx again for reply :



Edit:

Oh yes naked women are beautiful
But I like shrimps more haha ;)
« Last Edit: July 25, 2008, 03:42:13 pm by ndrake »

Offline ndrake

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Re: Pixel Shrimp Volume 3

Reply #28 on: July 26, 2008, 01:20:20 pm
Added a third frame to make the motion look smoother.



« Last Edit: July 26, 2008, 07:38:29 pm by ndrake »

Offline TrevoriuS

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Re: Pixel Shrimp Volume 3

Reply #29 on: July 27, 2008, 08:31:44 am
The first frame is not just outline, the rest is, that's the error. In an animation, all frames should have equal detail.