Well from the other forum that I am doing this for, many other talented pixel artists have created full character sheets that have almost every animation being made with a restriction of 4 frames, rarely do they use more. I am not saying that more frames is bad or by any means wrong. What I am saying is that I have a goal that I want to stick with. So far I am having lots of problems with the anatomy of the legs and waist, I decided to stick to making a slow, walk cycle first, then move on to a fast paced running animation. I can't actually find a good reference that can teach me how to change from an idle stance, to a sudden walking cycle.