AuthorTopic: GR#068 - High Detail Environment Scene  (Read 17225 times)

Offline DarkFalzX

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GR#068 - High Detail Environment Scene

on: August 08, 2011, 03:41:30 pm
Okay - I decided to make the starting location of my, otherwise entirely tile-based game a large pixel painting. It took me a ridiculous amount of effort to get it even to this point, where I've decided to call it done.

Offline CodeCriminal

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Re: I don't think I'll do something like this ever again.

Reply #1 on: August 08, 2011, 03:46:55 pm
Oh my... That is Amazing! :D
Im not sure why but i find myself drawn to the thin blades of grass and flowers atop the small cliff.
excellent work :)

Offline Dessa

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Re: I don't think I'll do something like this ever again.

Reply #2 on: August 08, 2011, 05:29:21 pm
That's incredible!  I can see why you wouldn't want to make something like this again (how long did this take?), but I certainly wouldn't mind it if you did.

Offline Red_Mist

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Re: I don't think I'll do something like this ever again.

Reply #3 on: August 08, 2011, 05:37:46 pm
Utterly Fantastic. Loved your use of lighting and Shading!
<Xion> I can't see it why can't I see it

Offline Fickludd

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Re: I don't think I'll do something like this ever again.

Reply #4 on: August 08, 2011, 06:30:58 pm
Wow, I'm a bit amazed actually. Gonna digg into this bad boy closer a some point to look a your technique =).

Offline pistachio

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Re: I don't think I'll do something like this ever again.

Reply #5 on: August 08, 2011, 06:36:03 pm
Man, this is right up there with Colossal Katamari and Elk's Deathwing in terms of level of detail. A+, more if possible.

It's probably going to be tough to get the rest of the game to match up with something like this, especially with tiles alone... That's the only thing that makes me worry.
« Last Edit: August 08, 2011, 06:38:13 pm by pistachio »

Offline DarkFalzX

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Re: I don't think I'll do something like this ever again.

Reply #6 on: August 08, 2011, 07:11:14 pm
Quote
It's probably going to be tough to get the rest of the game to match up with something like this
I totally understand your concern. I'd probably have to soften the transition to tiles a bit. Probably by populating the adjacent screen with large setpieces. I'll find a way: )

Offline saimo

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Re: I don't think I'll do something like this ever again.

Reply #7 on: August 08, 2011, 08:01:31 pm
Marevellous, a joy to look at :y:

However, there are some strange glitches...



Edit: just noticed lots of more tiling going on in the rightmost grass/bushes area.

The palette is cool and I think the low-contrast is intended to give the brightness flood feel, but still, maybe, increasing the contrast might be worth trying...
« Last Edit: August 08, 2011, 08:04:25 pm by saimo »

Offline DarkFalzX

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Re: I don't think I'll do something like this ever again.

Reply #8 on: August 08, 2011, 09:47:39 pm
Not sure what you mean by "tiling" but in most other areas I totally agree with all your pointed out mistakes. Some where oversights, others happened because I just said "fuck it". Yet others are possibly a byproduct of the schizophrenic process I used to draw this.

Offline e4r

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Re: I don't think I'll do something like this ever again.

Reply #9 on: August 08, 2011, 10:10:58 pm
Hey bro, I love this piece you've created. It's pretty amazing!