AuthorTopic: Tzigla Rocks!!!  (Read 99192 times)

Offline Grinner

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Re: Tzigla Rocks!!!

Reply #150 on: February 14, 2011, 11:05:31 am
I'd love to participate in this, but only recently have I really gotten into pixel art, and I'm not that good. I know it's no competition or anything, but I just don't want to epicly fail on my first go, but I'll definitely try to get a tile in!

Also, I really like the site, great layout and concept and everything, I'd gladly reccomend it to some of my artsy friends. Also, a good place to spread the word for the site would be Conceptart.org, but I'm sure you already know about that ;)

Offline evilchelu

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Re: Tzigla Rocks!!!

Reply #151 on: February 14, 2011, 03:25:52 pm
@grinner: no dude, we had no idea about conceptart.org and we generally have no idea about lots of places where we could pimp tzigla.

If anyone is active on another forum, some pimping would be greatly appreciated :)
http://tzigla.com/ - collabs & exquisite corpses, y'all

Offline Mathias

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Re: Tzigla Rocks!!!

Reply #152 on: February 18, 2011, 03:32:45 am
Sujjerschun: toss in a link to the Tzigla homepage in the top-left dropdown collab selector. Current link to Tzigla homepage too obscure and it's not always there.

Offline Argyle

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Re: Tzigla Rocks!!!

Reply #153 on: February 18, 2011, 02:32:59 pm
Sujjerschun

I had to google that just to have google ask me if I meant "suggestion" before I made the connection. Robots are the only ones that can read your strange hybrid german gobbledygook.

(also I second that notion, I can not find the homepage link unless I use my bookmark)

Offline dira

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Re: Tzigla Rocks!!!

Reply #154 on: February 18, 2011, 02:44:11 pm
It will come in the next deploy.

Offline evilchelu

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Re: Tzigla Rocks!!!

Reply #155 on: February 20, 2011, 06:06:22 am
Hallo! :B

As with most recent deploys, most of the code in this one was actually made by dira. :-*

We've just deployed a new version to the staging server. As always, any help finding bugs is appreciated. Tomorrow we'll deploy on live.

http://staging.tzigla.com

Changes in this version:

* PIXEL EDITOR!!!!11oneoneeleven
  * uses the board's palette
  * 4x, 2x, 1x views - all drawable
  * shortcut keys: cycle colors, cycle brushes, right or shift click to pick color
  * undo/redo - 100 history states
  * saves as draft in your browser after each stroke (so if your browser crashes or you're on ios, you don't lose any work)
  * saves as draft on the server when you close the editor
  * please let us know how you feel about the editor and if something really important is missing

* iphone/ipad compatibility (nothing special, but at least it can be used now)
  * pixel editor is touch compatible!
* email notifications when your tile is moderated (if you have added an email to your account)
* db optimizations

Huggies! ;D
http://tzigla.com/ - collabs & exquisite corpses, y'all

Offline Argyle

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Re: Tzigla Rocks!!!

Reply #156 on: February 20, 2011, 09:48:48 am
Holy cow, epic addition guys!  Seems like it would make the collaboration more accessible if there was a pixel board not geared at higher-end pixelers, like this community, who wouldn't know how to or would not be comfortable with doing it in their own editors.  For people doing it on computers not of their own or, like you mentioned, people on iPhones and whatnot, it sounds pretty cool!  Will have to see if my DSi using Opera will be able to handle it.  Probably not since it has like useless amounts of available memory to save undo and image data history, not to mention all the other gooby issues - but would be interesting to at least try! Will let you know.

One quick note - the cycle colors and cycle brushes shortcuts are mis-labeled or mis-bound.

It says:

cycle colors: q, w
cycle brushes: a, s

But what is actually happening when I use it is:

cycle brushes: q, w
cycle colors: a, s

Offline evilchelu

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Re: Tzigla Rocks!!!

Reply #157 on: February 20, 2011, 03:41:59 pm
@argyle: Yay! You poked at the app. Thanks! :)

Thanks for the bug report... fixed.

re: boards Yes, we'll have a newbie pixel board and most likely a newbie sandox board. And for the pixel sandbox we might even make registration optional to get more people interested.

re: opera mobile Definitely won't work. It only works on webkit/safari based browsers because the mobile version is practically the exact one from the desktop, so it needs a very good browser. And, we don't actually own any devices, and we've just tested with the ios simulator :)

re: editor Would relly love to know how you feel about the brushes, if there are any other you might need, etc. At the current feature set, I think it's actually usable even for pro people like you so do tell if something really important seems to be missing. If not, tell us why you won't use it.

/we hugs Argyle
http://tzigla.com/ - collabs & exquisite corpses, y'all

Offline Argyle

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Re: Tzigla Rocks!!!

Reply #158 on: February 20, 2011, 06:09:06 pm
One thing I notice being a bit of a turn-off for me is not seeing a real-time display of what the pixels I'm about to place will look like snapped to the pixel grid before I even click the mouse.  Sort of like my pointer will still hover smoothly, but the brush icon/display would snap only to absolute integers.  No idea how to word it, haha.  Graphics Gale, ProMotion, and Grafx2 behave in the way I am trying to convey if you have access to any of those for a better idea. This does not render the applet useless to me, but it is something I have grown to be accustomed to from my favored editors.

Another thing that would be very handy would be a line tool of some sort at the very least.  It would be very necessary to have a real-time representation of what the drawn line will look like before you let off the mouse button, though. Oval and Rectangle tools, whether outline or filled, would also be good basic features nearly all editors come with that are useful for blocking in initial concepts.

Maybe a flood fill/paint bucket tool?

It is entirely usable to get the necessities down of the raw pixel goodness - pixel art's nice in that it's easy to do with simple tools.  But we are creatures of comfort, after all, and some editors have all the padding of their tools and other features that make them VERY comfortable to the point that you don't notice until you try to lie in a different bed :lol:

{late edit} Checked it out on my old Mac running OSX 10.4.11 using both Firefox 3.6.13 and Safari 3.0.4 (523.12) - Results were that I could not even see the brush patterns until I was clicking to draw when I selected one within Firefox. On my systems running Windows, though, I WAS able to see the brush cursor in the shape selected.

Within Safari I could not, for whatever reason, get any of the boards to load the actual tile section of the different boards - just the creative commons message, the comment box (only the field you type in to leave one) and the header with the log-in info. This Safari problem I was getting with the live server version of the site as well.  Might be something on my end?
« Last Edit: February 20, 2011, 08:40:56 pm by Argyle »

Offline evilchelu

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Re: Tzigla Rocks!!!

Reply #159 on: February 21, 2011, 04:56:39 pm
Hey, quick update. Still on staging. :B

http://staging.tzigla.com/boards/3

PIXEL EDITOR IS KICKING ASS WITH BRUSH PREVIEW, DITHER MODES AND FILL

ZOMG!!! :D

Also, you might not care, but the whole editor has been refactored inside :)
http://tzigla.com/ - collabs & exquisite corpses, y'all