AuthorTopic: omg pokemon  (Read 21529 times)

Offline xhunterko

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Re: omg pokemon

Reply #30 on: April 06, 2010, 04:49:08 am
Okay, how much of a pokemon fan am i to not recognize only two of those characters...?

Anyways!

I'm going to number them by appearance from left to right. Since names escape me as well. Except for zangoose and delibird. Zangoose's pose is perfect. Excellent normal type as well. Weevil's pose should be the extreme opposite of pokemon number 12. Right now he's not dynamic enough like the others have said.

When I make that pose, my head is a little farther down. My body is stretched back a little more, expecting attacks from below. The arm that is straight out, is just a little bit lower and bent a little too. Plus, I think it would help if you swap the leg poses. The forward leg should be forward for balance, the back leg bent for steadiness.

I have no clue what pokemon are numbers 2, 11, 12, 15, and 16 are. Not a clue.

(psst, yes, i have heartgold, and we get the phanphy this time, oh yes, we get the cute little phanphy. :))

Offline 1up

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Re: omg pokemon

Reply #31 on: April 06, 2010, 05:03:58 am
Okay, how much of a pokemon fan am i to not recognize only two of those characters...?

Anyways!

I'm going to number them by appearance from left to right. Since names escape me as well. Except for zangoose and delibird. Zangoose's pose is perfect. Excellent normal type as well. Weevil's pose should be the extreme opposite of pokemon number 12. Right now he's not dynamic enough like the others have said.

When I make that pose, my head is a little farther down. My body is stretched back a little more, expecting attacks from below. The arm that is straight out, is just a little bit lower and bent a little too. Plus, I think it would help if you swap the leg poses. The forward leg should be forward for balance, the back leg bent for steadiness.

I have no clue what pokemon are numbers 2, 11, 12, 15, and 16 are. Not a clue.

(psst, yes, i have heartgold, and we get the phanphy this time, oh yes, we get the cute little phanphy. :))
holy help, batman!
weavile's pose has been bugging me since it got brought up and i couldn't quite figure out what was wrong with it until these last two posts about it, thanks guys!

and uh, to get rid of confusion i'll go ahead and do this:
1. larvitar
2. shiny croagunk
3. politoed
4. delibird
5. wooper
6. aron
7. magby
8. weavile
9. phanpy
10. castform
11. cranidos
12. shiny toxicroak
12. zangoose
13. eevee
14. luxio
15. pachirisu

e:

castform is garbage
« Last Edit: April 06, 2010, 05:30:23 am by 1up »

Offline xhunterko

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Re: omg pokemon

Reply #32 on: April 06, 2010, 05:50:50 pm
Weevil's pose should be the exact of Cale's in the last panel here. That was the pose I had in mind. (Cale is the elf by the way.)

http://www.lfgcomic.com/page/341

Sorry if I was being a bit vague. I forgot to post a ref and didn't get to it earlier.

Thanks for the indentification chart!

Offline 1up

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Re: omg pokemon

Reply #33 on: April 06, 2010, 06:32:27 pm
well
unless there's any blatant problems with its current stance i dont want to change it
because i actually like this one



i may have made magby's torso too long

or something
he just looks stretched out in general right now, idk

Offline Chrispy

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Re: omg pokemon

Reply #34 on: April 06, 2010, 07:51:12 pm
For castform, his head and body are off. He head is tilted one way while the body is tilted the other. Normally it should look weird, but considering he doesn't have a neck it looks off. Also magby's head is shaded weird, I think there's just a sort of crown of bumps and the very top of the head is flat. Also yeah his torso is too long, as well as his arms.

Offline 1up

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Re: omg pokemon

Reply #35 on: April 07, 2010, 01:20:34 am
right so
because magby and castform werent my idea to begin with (they're both horrible and i hate them)


drifloon and sheildon have taken their places

i think zangoose's /white/ fur might be a bit too saturated

Offline Lizzrd

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Re: omg pokemon

Reply #36 on: April 07, 2010, 02:19:58 pm
Just make it a bit dirtier, like, more brown. Not much though.
Photocopier: the fact that arne can also code so well
Photocopier: is horrificly unfair

Offline Dusty

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Re: omg pokemon

Reply #37 on: April 07, 2010, 07:44:16 pm
2. shiny croagunk > 12. shiny toxicroak

There is an obvious difference in contrast there, mainly from the much darker black on the Toxicroak. Is this intended, because it doesn't seem right to me?

Offline 1up

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Re: omg pokemon

Reply #38 on: April 07, 2010, 10:09:28 pm
There is an obvious difference in contrast there
wwwwwwrong

they have the exact same palette for the blue(added and changed a few of the pink shades for toxicroak)
i just used the darker shade more often in the area behind/to the side of his head to add a more sinister feel that croagunk lacks regardless of how much contrast is there. i might have just messed up and make it look like there's more shades though so idk!!!

e:
*blasts off into space using giant nose as rocket*

e2: not even gonna bother with zangoose again until i finish these two
« Last Edit: April 07, 2010, 10:12:27 pm by 1up »

Offline Dusty

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Re: omg pokemon

Reply #39 on: April 07, 2010, 10:19:23 pm
There is an obvious difference in contrast there
wwwwwwrong

they have the exact same palette for the blue(added and changed a few of the pink shades for toxicroak)
i just used the darker shade more often in the area behind/to the side of his head to add a more sinister feel
Just because they use the same shade of blue doesn't mean they can't have different contrasts. You stated yourself you used more darker shades, and I already stated that the black on Toxicroak is way darker than the black shade used on Croagunk. Both of these end up making Croagunk feel like a different style, in my opinion.