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Pixel Art / Re: In need of some feedback on game graphics.
« on: August 01, 2007, 03:54:08 pm »
Wow! This is looking really great! It immediately brought James Pond to mind for me, too, but I think your style is less sloppy and looks cleaner and more deliberate. Great job on the tiles, too, you're getting a lot of visual variety from relatively few tiles.
My biggest gripe for the moment would be that the black areas look a little too black. They're creating breaks where I don't think they belong, especially in the rock/dirt tiles. What's the point of having such a hard line under the grass, for instance? If you were going to use true black on a platform, it should probably be an outline so the player can better tell exactly where the real "surface" of the platform is (all around the outside most top and sides -- although I don't think this would jive with your style, it's more of a Mario thing). It looks like you're trying to use it as a shadow, but with the rest of the image so less saturated, it just looks a little off to me, and the depth it creates for the grass seems excessive.
Really though, I like this a lot and my criticism is minor.
My biggest gripe for the moment would be that the black areas look a little too black. They're creating breaks where I don't think they belong, especially in the rock/dirt tiles. What's the point of having such a hard line under the grass, for instance? If you were going to use true black on a platform, it should probably be an outline so the player can better tell exactly where the real "surface" of the platform is (all around the outside most top and sides -- although I don't think this would jive with your style, it's more of a Mario thing). It looks like you're trying to use it as a shadow, but with the rest of the image so less saturated, it just looks a little off to me, and the depth it creates for the grass seems excessive.
Really though, I like this a lot and my criticism is minor.