One day, a year ago I created a few sprites based on the old NES's Dragon Warrior 4 monsters. Why? Well, for one, it was my favorite NES RPG since the monster sprites impressed me what you could do with the 8 bit theme. Second, I was bored and had plenty of time in the world.

Ok, off the bat, there are problems with it, obviously:
1) I hate the cat. Proportions are horrible, shading is questionable, and color choice is VERY questionable. I am thinking I should just give it a new stance entirely, such as on all fours looking at the user.
2) I think the Beetle Knight with wings is probably the most native to the theme (since the use of black shading to blend with the background is used frequently). However, it doesn't seem to blend with the others, since it has no shading at all (if you ignore the black shading). I thought it didn't need any. Note that I used a quick reference to the StagBug from Dragon Warrior 4. If it looks too similar, I am sorry, avoiding this is somewhat hard for the 8 bit theme for this particular angle. Rest assured I got my teenage editing angst out of me years ago back in 2003 when editing things for RPG Maker peeked my interest.

3) I'm pretty savy with the red hatted mage on the right there, except maybe the shoes I stole (poor me

) from the Beetle Knight.
4) The terrapin, or turtle-like, fighter I am iffy on. While I do like seeing it look more alive than just standing there, I can't help but feel confused with the stance. Maybe it's my poor lighting? Note that it's head is different than any turtle you ever seen, and yes this is intentional for creativity reasons.

I might show more little strange monster things in the future in this thread if I need some more C&C on the style. I really should edit the current ones right now, but I thought it wouldn't hurt to hear from some more professional level of 8 bit graphic art.
I would appreciate some C&C based on the 8 bit theme Dragon Warrior 4 created.