AuthorTopic: Pixelator: Round 2 RESULTS  (Read 144951 times)

Offline eck

  • 0010
  • *
  • Posts: 322
  • Karma: +0/-0
  • But why is RUM gone???
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #160 on: February 26, 2007, 02:33:56 pm
if you never intended to make one, why not say so beforehand, and let the person you eliminated take a crack at it instead?

or better yet, let me take a crack at it! i love iso...
untz untz untz?

Offline pixelaro

  • 0001
  • *
  • Posts: 60
  • Karma: +0/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #161 on: February 26, 2007, 02:38:38 pm
=/ I just feel sorry for buloght.. He had a great entry the first time around (and probably now too) but hasn't gotten any competition. Kind of lame tough it's a fine activity.
:::....

Offline snader

  • 0001
  • *
  • Posts: 75
  • Karma: +0/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #162 on: February 26, 2007, 03:26:24 pm
buloght voodoos his opponents i think. i won't be able to make anything against him next round either.

Offline Lawrence

  • 0010
  • *
  • Posts: 200
  • Karma: +0/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #163 on: February 26, 2007, 03:58:00 pm
Promise you won't all laugh when you see mine.  :P I spent ages worrying about tricks on how to be most economic with the tiles but ended up wasting so much time on that, that I didn't even use half the tile limit! After I get knocked out by solid idea, I'll have a go at doing more tiled work, because I quite enjoyed it.

Offline Rerg1

  • 0010
  • *
  • Posts: 269
  • Karma: +0/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #164 on: February 26, 2007, 06:09:58 pm
*waits* when will it be posted?
« Last Edit: February 26, 2007, 06:11:40 pm by Rerg1 »

Offline dragonrc

  • 0010
  • *
  • Posts: 218
  • Karma: +0/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #165 on: February 26, 2007, 08:26:53 pm
Why don't they just post them? The juries can give comments on them later like last time

Offline Blick

  • 0011
  • **
  • Posts: 573
  • Karma: +0/-0
  • I am not an eskimo.
    • pixeljoint.com/p/327.htm
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #166 on: February 26, 2007, 08:33:05 pm
Just wait. Is every single person going to ask to post them? Maybe the kid has something else to do currently. Maybe he wants to post the images and the results simultaneously this time, so he doesn't have to edit the tournament image and make the frames for all the entries at different times. I'd imagine it's one of those choices, since he didn't post them after the first time someone brought it up. I mean, an entire page dedicated to us asking to see the entries or talking about how someone didn't make one, it's getting old guys.

Let's just ride our patience out. I'm sure they'll be up today or tomorrow.

Offline artisan

  • 0001
  • *
  • Posts: 89
  • Karma: +1/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #167 on: February 26, 2007, 09:41:20 pm
Hey there, something for you all to look at before you are shown, im not in the challenge but felt like having a go...

not finished yet (transition tiles and such) but i dont know if i will bother finishing it, might do might not....

"Im the BATMAN" - the riddler

Offline Stwelin

  • 0011
  • **
  • Posts: 567
  • Karma: +0/-0
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #168 on: February 27, 2007, 02:52:37 am
we need to motivate non-submitters with promises of BANNINGS. It's the only whip that can drive the lathargic userbase of pixelation.

Offline Cure

  • 0011
  • **
  • Posts: 565
  • Karma: +0/-0
    • http://pixeljoint.com/p/2621.htm
    • facebook.com/logantannerart
    • View Profile

Re: Pixelator: Round 2 (Rules Fixed)

Reply #169 on: February 27, 2007, 03:09:08 am
Indeed.  Those lazy scalawags.