I think there's a bunch of stuff to work on here, but notably here is that her hair is way too shiny and doesn't really fit with tracer's do. I reccomend trying again from reference.

Note that the front of her hair has 3 parts, a bigger clump over her face with a second clump behind and another sticking straight left.
In the back you have some smaller clumps and the big straight-up-and-left clump, which is important to her silhouette.
That said, if you play around with what you got here you have the basis for a really nice sort of "warped" look, which would fit with her persona as a walking talking time paradox creation machine.
Maybe get some stretching in there on her face, maker her look all animation-smeary.