AuthorTopic: Struggling with statue for environment.  (Read 2256 times)

Offline PixelPigeon

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Struggling with statue for environment.

on: March 04, 2016, 10:28:49 pm
I am struggling with this statue asset for the attached environment.  Ground tiles were removed and is all flat sand.
     

Looking for help with hands, perspective and shadow.  Also I need fresh eyes for anything I missed.

Offline Ambivorous

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Re: Struggling with statue for environment.

Reply #1 on: March 04, 2016, 11:02:20 pm


Changed the perspective.
Your pillars tend to have some serious darkening around the edges, so do try keep your edges dark when you do them as well.
You also have a lot of colours you don't need.
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Offline PixelPigeon

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Re: Struggling with statue for environment.

Reply #2 on: March 04, 2016, 11:28:33 pm
True I have made a mockup in 3ds max with a 3/4 orthographic view to see what it should look like.  Here are the results. 

Offline PixelPigeon

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Re: Struggling with statue for environment.

Reply #3 on: March 04, 2016, 11:42:06 pm
Thanks for taking the time to make that edit.  It is crazy how close it was to the computer render!  I will make those changes and repost later for more critiques.

Offline wzl

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Re: Struggling with statue for environment.

Reply #4 on: March 05, 2016, 01:36:48 am
There are some perspective issues, but i guess you figured it all out by now  :blind:

Offline PixelPigeon

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Re: Struggling with statue for environment.

Reply #5 on: March 05, 2016, 03:03:14 am
Here is the revision based off of your edits.  What else could be fixed?