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Struggling with statue for environment.
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Topic: Struggling with statue for environment. (Read 2812 times)
PixelPigeon
0001
Posts: 13
Karma: +0/-0
Struggling with statue for environment.
on:
March 04, 2016, 10:28:49 pm
I am struggling with this statue asset for the attached environment. Ground tiles were removed and is all flat sand.
Looking for help with hands, perspective and shadow. Also I need fresh eyes for anything I missed.
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Ambivorous
0010
Posts: 365
Karma: +2/-0
If you can't do; inspire.
Re: Struggling with statue for environment.
Reply #1 on:
March 04, 2016, 11:02:20 pm
Changed the perspective.
Your pillars tend to have some serious darkening around the edges, so do try keep your edges dark when you do them as well.
You also have a lot of colours you don't need.
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PixelPigeon
0001
Posts: 13
Karma: +0/-0
Re: Struggling with statue for environment.
Reply #2 on:
March 04, 2016, 11:28:33 pm
True I have made a mockup in 3ds max with a 3/4 orthographic view to see what it should look like. Here are the results.
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PixelPigeon
0001
Posts: 13
Karma: +0/-0
Re: Struggling with statue for environment.
Reply #3 on:
March 04, 2016, 11:42:06 pm
Thanks for taking the time to make that edit. It is crazy how close it was to the computer render! I will make those changes and repost later for more critiques.
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wzl
0010
Posts: 298
Karma: +1/-0
Re: Struggling with statue for environment.
Reply #4 on:
March 05, 2016, 01:36:48 am
There are some perspective issues, but i guess you figured it all out by now
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PixelPigeon
0001
Posts: 13
Karma: +0/-0
Re: Struggling with statue for environment.
Reply #5 on:
March 05, 2016, 03:03:14 am
Here is the revision based off of your edits. What else could be fixed?
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