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Spriting like the SNES
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Topic: Spriting like the SNES (Read 2590 times)
PixelSwordStopper
0001
Posts: 6
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Spriting like the SNES
on:
January 14, 2014, 12:49:55 am
So, I have started the creation of my first game and I would like to know what dimension should I use to sprite like how megaman x is sprited? (Currently using graphics gale)
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Last Edit: January 14, 2014, 02:23:12 am by PixelSwordStopper
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astraldata
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Posts: 391
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Re: Spriting like the SNES
Reply #1 on:
January 14, 2014, 08:07:22 pm
you should probably look at an actual megaman x sprite.
and just fyi, depending on whether you're talking about the bosses or megaman himself, you're looking at anywhere from 64-80 pixels tall/wide or greater.
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PixelSwordStopper
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Posts: 6
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Re: Spriting like the SNES
Reply #2 on:
January 14, 2014, 08:12:25 pm
I was talking about megaman x himself, and thank you
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