AuthorTopic: Spriting like the SNES  (Read 2145 times)

Offline PixelSwordStopper

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Spriting like the SNES

on: January 14, 2014, 12:49:55 am
So, I have started the creation of my first game and I would like to know what dimension should I use to sprite like how megaman x is sprited? (Currently using graphics gale)
« Last Edit: January 14, 2014, 02:23:12 am by PixelSwordStopper »

Offline astraldata

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Re: Spriting like the SNES

Reply #1 on: January 14, 2014, 08:07:22 pm
you should probably look at an actual megaman x sprite. D:

and just fyi, depending on whether you're talking about the bosses or megaman himself, you're looking at anywhere from 64-80 pixels tall/wide or greater.
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Offline PixelSwordStopper

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Re: Spriting like the SNES

Reply #2 on: January 14, 2014, 08:12:25 pm
I was talking about megaman x himself, and thank you  ;D