AuthorTopic: Wip  (Read 2574 times)

Offline HelloPeople

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Wip

on: February 14, 2011, 03:46:01 am
You know what this is...
I use paint, I know there isnt a difference but I would like to try a different tool...Anyone got a suggestion?


The grass is spray painted on B/C I SUCK at grass...and other stuff.

But I hope I can learn new techniques and tricks.

And I have this running loop... I have no animating tool...
« Last Edit: February 14, 2011, 04:14:56 am by HelloPeople »

Offline devinode

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Re: Wip

Reply #1 on: February 14, 2011, 03:52:07 am
The grass look like shag carpet :P

Offline HelloPeople

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Re: Wip

Reply #2 on: February 14, 2011, 03:53:53 am
Lol... I'm just really shitty when it comes to grass... :(

Offline Mush

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Re: Wip

Reply #3 on: February 14, 2011, 04:58:45 am
As a rule of thumb, never use the spray tool (or techniques the produce the same effect) - it looks crappy and not really pixel art. For grass, I always try to avoid as much noise as possible.

Here are some references:

http://www.pixeljoint.com/pixelart/44065.htm
http://www.pixeljoint.com/pixelart/23709.htm
http://www.pixeljoint.com/pixelart/15774.htm

If you want a noisier look, make sure you draw the blades as blades, not dots. :y:

Offline HelloPeople

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Re: Wip

Reply #4 on: February 14, 2011, 05:15:23 am
Thank, I'll make sure i'll update.

Offline krasimir

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Re: Wip

Reply #5 on: February 14, 2011, 06:36:35 am
At least the composition is good, but pixel art is all about the tiny details.
Playing: online RPG with  over 4 dozen pixel units and a ton of pixel enemies.
Blog: Diablo 3 item duping

Offline what

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Re: Wip

Reply #6 on: February 14, 2011, 11:09:08 pm
Link would be proud.

The house on the left's roof is unnaturally rounded.

This is pretty boss!  :D

Offline Mush

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Re: Wip

Reply #7 on: February 15, 2011, 03:52:25 am
Woah, why'd you change the grass?

Posted by HelloPeople on PJ:


This is much better than the spray-on grass.  :y:

For colors, I would suggest more hue shifting towards cooler colors (especially green), to give it that "enclosed forest" feeling I miss.

Also, less dithering/general noisy pixels would benefit this piece; try to avoid single pixels all together, and focus more on "clusterage" as Mathias calls it.
http://www.wayofthepixel.net/pixelation/index.php?topic=8110.0
« Last Edit: February 15, 2011, 03:55:41 am by Mush »