Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
News / Activities
Featured
Home
Help
Search
Tags
Login
Register
Pixelation
»
General
»
Challenges & Activities
»
Archived Activities
»
Iso Collaboration III: Return of the Grid (Completed!)
« previous
next »
Print
Pages:
1
...
14
15
[
16
]
17
18
...
54
Author
Topic: Iso Collaboration III: Return of the Grid (Completed!) (Read 434829 times)
Conzeit
0100
Posts: 1448
Karma: +3/-0
Camus
Re: Iso Collaboration III: Return of the Grid
Reply #150 on:
April 15, 2006, 09:34:45 pm
yeah nix, if you really want it to fit you could just give permission to any one that feels like it to work on blending it's style with the rest, it IS a collab after all.
Logged
CONZEIT -- blog --
Lick
0010
Posts: 197
Karma: +0/-0
Formerly known as JointJunkie! ;)
Re: Iso Collaboration III: Return of the Grid
Reply #151 on:
April 15, 2006, 10:24:26 pm
Kudos to everyone that made the right 'cliff'. It is the very meaning of 'to own'! Now hurry up and finish the left part too! I just want to see more Nintendo.. =P
Logged
my ds homebrew blog!
- contact me if you're interested to work with me on a ds game.
Slainte
0001
Posts: 35
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #152 on:
April 16, 2006, 09:11:00 am
I would take if nobody minds 38/45/46 here's a WIP
Logged
.TakaM
0100
Posts: 1178
Karma: +1/-0
Re: Iso Collaboration III: Return of the Grid
Reply #153 on:
April 16, 2006, 09:22:28 am
well, they were reserved by someone else
Logged
Life without knowledge is death in disguise
Slainte
0001
Posts: 35
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #154 on:
April 16, 2006, 09:34:54 am
sorry, didn't see... moving my work to another place then...
Logged
Larwick
0011
Posts: 738
Karma: +1/-0
Re: Iso Collaboration III: Return of the Grid
Reply #155 on:
April 16, 2006, 09:38:57 am
I'd also watch out because your door seems to large for the gnomes but too small for the 'normal' people. just something to note. Also, remember to edit the latest version (the one with the well and hand).
Logged
Slainte
0001
Posts: 35
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #156 on:
April 16, 2006, 09:54:35 am
yep
ok, asking for 3/8 then, i think they are not reserved anywhere and would stop work until then so I can redesign to fit
Logged
.TakaM
0100
Posts: 1178
Karma: +1/-0
Re: Iso Collaboration III: Return of the Grid
Reply #157 on:
April 16, 2006, 09:58:19 am
yeah those ones are free go for it, since youre reworking your tiles, may I suggest you tweak that little building to use more colours already provided and fit the perspective a bit better?
Logged
Life without knowledge is death in disguise
Slainte
0001
Posts: 35
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #158 on:
April 16, 2006, 10:05:49 am
Sure, it was still very WIPish
Logged
Nix
0001
Posts: 93
Karma: +0/-0
when life throws you pixels.. make pixelade
Re: Iso Collaboration III: Return of the Grid
Reply #159 on:
April 16, 2006, 10:53:22 am
yes someone can have a go at trying to make the blimp fit in with the piece. i tried making it look like moss and vines and funguz was growing over it.. but it didnt work so i gave up.
i cant do grass is the problem. hmph.
hopefully someone will edit it.
Logged
Nixel Art
Print
Pages:
1
...
14
15
[
16
]
17
18
...
54
« previous
next »