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Pixel Art / Re: [C + C]Roguelike 32x32 2d characters
« on: October 09, 2015, 10:59:10 am »
Hmm, I had considered the same thing on the mountains as well. I originally designed it as a double ridge like that to give a clear impression that it was a wall of sorts but it ended up slightly repetitive. Thanks for the tip. The corner walls are a bit of a single mountain now if you notice.
As for the characters having a black outline and the scenery not, I did that on purpose to bring them out from the background. I want them to be easy to spot because they are going to be moving and fighting in tactical combat. As such they need to stand out somewhat from the terrain. Again for the theme, I will have many different terrains so I cant really make characters fit a particular one because then they would still not fit others.
Thanks for the ideas!
As for the characters having a black outline and the scenery not, I did that on purpose to bring them out from the background. I want them to be easy to spot because they are going to be moving and fighting in tactical combat. As such they need to stand out somewhat from the terrain. Again for the theme, I will have many different terrains so I cant really make characters fit a particular one because then they would still not fit others.
Thanks for the ideas!