Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Chris
Pages: [1] 2 3

1
Pixel Art / Re: Creatures
« on: March 29, 2006, 05:18:56 pm »
I rarely have time nowadays with lawschool and all....but today browsing i found this, and it deserved some praise.

Awsome job little ones, im saving this one.

-Krut

2
General Discussion / Re: Favorite Non-pixel Art
« on: March 21, 2006, 11:26:16 pm »
You are much better than dali ptoing...dont worry  :P

3
General Discussion / Re: Got some questions?
« on: March 10, 2006, 04:49:11 pm »
I have a question:

Would you marry me Ndeal ?

4
Pixel Art / Re: Plague Dr4gon
« on: March 08, 2006, 01:17:53 am »
Kenneth, a fan like always!

I really like the design, but like some have already mentioned, i see some shit going on:

1) The fact that you applied a lot of highlights on the face (wich is a small area) and only created a couple of them on the body makes (the much more larger area of) the dragon seem empty

2)I agree with the fact that it looks a bit odd without the right side at least insinuated, but in-game i think it would looks just fine, and its been done in tons of games.

3)The nail area on the foot/paw, should be more highlighted, it would be fairly normal to assume the same should happen with the chest.

Great work, love those critters!

5
Pixel Art / Re: Isometric furniture (kitchen)
« on: March 08, 2006, 12:43:24 am »
Solid work, im really diggin it.

-One of the first things that comes to mind is that only the table and chair cast shadows....what about the rest of furniture?
-I would up the contrast a tad


Great work.

PD: what´s the deal with that chair ?

6
Pixel Art / Re: Such a cruel world...
« on: March 08, 2006, 12:42:40 am »
Exellent pallette use, not really my cup of colours, but it has a very nice feel, got just some suggestions.

-Maybe give it a highlight to the coffe and shoes
-Maybe Coffee driping from the donut.
-If you are presenting the piece with frame and background, maybe you could AA it to the background.

Great work man, really ;)

7
Pixel Art / Re: Zombie
« on: March 08, 2006, 12:02:42 am »
Im not  saying to slow it down....(tough you should at least a little), give the frames some variable timing.

8
General Discussion / Re: Twin Angels - A minigame- UPDATED
« on: March 07, 2006, 11:55:41 pm »
New update, added some new stuff, including some great music by Icarus.

http://www.upload2.net/download2/OhcdMHJoR22UXV8/TA+0.5.zip.html

If someone can create some sounds for the in-game that can be donated ill be thankful since the current ones blow.

-Chris

9
General Discussion / Re: Twin Angels - A minigame-
« on: March 01, 2006, 03:17:19 am »
And if possible should also contain the profanity.

Ok, sorry ma´am, i didnt intend to insult anyone

10
Pixel Art / Re: Zombie
« on: March 01, 2006, 03:14:48 am »
Timing is one of the most important things in an animation  (in my opinion), play with it, give some personality to the character.


Pages: [1] 2 3