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Messages - Chris
Pages: 1 [2] 3

11
General Discussion / Re: Twin Angels - A minigame-
« on: February 28, 2006, 09:50:33 pm »
Yeah, pircutres would certainly be very welcome as not all of us run Windows on our machines.

Linux and Mac are for commies, sorry.

especially when all the pixel art in the game can be posted in a single shot.

The animations too ? , besides a lot of the stuff hasnt been included into the game yet, its a wip.

The general section is more fitting for a project related topic, the description for this section even points this out.
It's also good etiquette if a viewer isn't required to download something first just to look at some art.
Your topic doesn't ask for critique or comments on the art, you just offer a game to download.

If i post it on the general section it doesnt mean shit, if i post it on the pixel art critique area, i dont think it takes a genius to figure out that i want critique on the art...its sort of implied.

I think most people would get that, thatīs why im so fucking amazed at the reactions... if i wanted to share a game just for the heck of it i certainly wouldnt do that here, (one would think that most mods are aware of that, since they enforce the straight pixel discussion only to the limits) this is a pixel art critique forum.

Also, i didnt see a thing about the etiquette thingie you are talking about in the rules of the board.

Sorry if i disturbed anyone :X, but honestly i dont think it was THAT much.

-Chris
Pd: should say right now that the commies things was a joke....people this touchy could hang my ass :o

12
General Discussion / Re: Twin Angels - A minigame-
« on: February 28, 2006, 09:35:44 pm »
especially when all the pixel art in the game can be posted in a single shot.

The animations too ? , besides a lot of the stuff hasnt been included into the game yet, its a wip.

The general section is more fitting for a project related topic, the description for this section even points this out.
It's also good etiquette if a viewer isn't required to download something first just to look at some art.
Your topic doesn't ask for critique or comments on the art, you just offer a game to download.

If i post it on the general section it doesnt mean shit, if i post it on the pixel art critique area, i dont think it takes a genius to figure out that i want critique on the art...its sort of implied.

I think most people would get that, thatīs why im so fucking amazed at the reactions... if i wanted to share a game just for the heck of it i certainly wouldnt do that here, (one would think that most mods are aware of that, since they enforce the straight pixel discussion only to the limits) this is a pixel art critique forum.

Also, i didnt see a thing about the etiquette thingie you are talking about in the rules of the board.

Sorry if i disturbed anyone :X, but honestly i dont think it was THAT much.

-Chris

13
General Discussion / Re: Twin Angels - A minigame-
« on: February 28, 2006, 04:40:39 pm »
Whats the big deal? Someone died because i posted in the Pixel art section? I posted a shot like i was told, and besides, i saw nothing against it in the rules.

-Chris

14
General Discussion / Re: Twin Angels - A minigame-
« on: February 28, 2006, 05:00:11 am »
Its sort of an arcade-get the highest score type of game, thereīs a tutorial if you wait on the main screen for a few seconds.

And yeah, its and old proyect, i managed to round up just now (fucking coders...)

-Chris

15
General Discussion / Re: Twin Angels - A minigame-
« on: February 28, 2006, 04:43:31 am »
Is this based on the famous hentai series "Twin Angels"?

BTW, posting games might be more appropriate in the General Section, as it's not "pixel art" per se.

1.-Hahaha, no, who the fuck likes hentai.
2.-If its such a sensitive issue to you, then critique only the graphical aspect, its pure pixel art.
3.-Great comments  by the way.

16
General Discussion / Re: Twin Angels - A minigame-
« on: February 28, 2006, 02:59:40 am »
Winace or Winrar and im pretty sure WInzip handles it too, but here is a ZIP version just for you sexy man

http://www.upload2.net/download2/wYBfNOjdRyOknSh/TA+RAZZ+EDITION.zip.html

17
Pixel Art / Re: Bunny Squad -BETA-
« on: February 28, 2006, 02:35:55 am »
New update, added some gameplay features mostly, some GFX aswell

http://www.upload2.net/download2/99x9GOpETUWlgZV/BS+0.8.ace.html

18
General Discussion / Twin Angels - A minigame- UPDATED
« on: February 28, 2006, 02:33:52 am »


http://www.upload2.net/download2/9DZ3wnzleqVynwl/TA+0.3.ace.html


The scoreboard is not in yet, but thatīs about it... the music is from Treasure, a placeholder.

19
Pixel Art / Re: Bunny Squad -BETA-
« on: February 24, 2006, 01:39:46 am »
It would have been nice if you posted screenshots and a link to the zip. Just keep that in mind next time. And tell us about the game a bit, so we know what we are about to download.

Crits:

Graphics:
They are alright, player ship needs a tilt animation when going up and down, 5 frames would be enough, 1 up, 1 down, 1middle and 1 transition frame.
The background needs a lot spiffing up, it's just bland, but i take it you know that.

Music:
Two words: Fucking annoying.

Gameplay:
Powering up like that is a nice idea, but the leveldesign should be so that you can get way more enemies. Half of the enemies can't be killed because you are to slow.
Enemy waves are boring as hell, all in all this is too slow. Needs nice waves of enemies. Also it's not challenge whatsoever. It's very very easy and boring as well.

Needs refinement, but could turn out nice with effort.

Thats some pretty harsh shit.

I didn't play the game, but what i see is .. comfortable. Nothing to spazzy, but it just feels "stiff" to me. Also, your farthest mountains look like penis', and that moon looks crazy familiar? Krut?

Cool stuff.

Yeah, i felt that too, but its ok man, and yeah, its me.

-Chris

PD: the penis mountains are in your honour Pegwo


20
Pixel Art / Re: Bunny Squad -BETA-
« on: February 24, 2006, 12:01:27 am »
OK, thanks for the comments, i tried to adress the most inmediate things, but some are left simple for the moment (like the waves of enemies, tough thereīs a "new one introduced)

Beta 0.6

http://www.upload2.net/download2/a7nxUpIWFAN1BEm/BS+0.6.zip.html



I should say, that the game has been in development for about 3 days, thatīs why its so basic right now, so any ideas you would like to see in a shooter, fire them up.

Also, hereīs a sketch of the main char for those interested



You fire with Z by the way Razz

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