AuthorTopic: [WIP]Game Hero  (Read 6497 times)

Offline venatorinc

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[WIP]Game Hero

on: September 05, 2009, 10:05:43 am
Hey you guys, I'm about to start a new platform game project.
I want the game to have a badass main character, so I did some character design. This is what came out:

I'm really happy with the result, but if you guys have an idea of making this character even cooler, be sure to tell me  ;D
And yes I gave him a scar at his eye.

The style I'm aming for, like the character, is all objects having black outlines, and every color has only one shading color, no highlights. Keeping it kinda simple.

I'd love some C&C from you guys.

Greets,
Venator Inc.

Offline Seele07

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Re: [WIP]Game Hero

Reply #1 on: September 05, 2009, 12:16:57 pm
Is your Game Background supposed to be lighter? If not, you'll get all dark in dark, and that's, sadly, not very readable / good to differ in objects (is that, what it's called in english?) .

Greetings,
Ingo

Offline venatorinc

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Re: [WIP]Game Hero

Reply #2 on: September 05, 2009, 01:22:08 pm
I just made this character a little darker, because he's not really supposed to be the ruler of all that's holy and stuff :P
But the game will be somewhat lighter, different worlds, etc.

Offline Seele07

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Re: [WIP]Game Hero

Reply #3 on: September 05, 2009, 05:10:21 pm
Okay, no problem :) .

Greetings,
Ingo

Offline venatorinc

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Re: [WIP]Game Hero

Reply #4 on: September 05, 2009, 05:19:36 pm
Do you have any crits on the piece itself?

Offline Seele07

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Re: [WIP]Game Hero

Reply #5 on: September 05, 2009, 05:34:38 pm
Hmm, is that dark red thing in his face supposed to be the shading?  ???

It feels a little bit wrong and in 1:1 Resolution it's hard to read.

Greetings,
Ingo

The rest of his body looks okay to me, even if he is a bit... how to say that in english? too head focused in a balanceing way of kind. (Sorry, english isn't my Main Language) . I mean: His head is a bit too big and his legs too small / less powerfull - but that's just my opinion.

And: The legs look a bit too easy placed. I mean: They look the same; just mirrored. Maybe you can edit that to a more interesting pose? :)

Offline venatorinc

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Re: [WIP]Game Hero

Reply #6 on: September 05, 2009, 06:15:25 pm
Yes I will edit the pose. This was just quickly done, but it's not mirrored  :huh:

Anyway, I made the head bigger on purpose :P And the darker color is kind of a dark shading, making him look more suspicious. Also I made make the scar on his eye a little brighter, you can't see it now...

Offline thedaemon

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Re: [WIP]Game Hero

Reply #7 on: September 05, 2009, 08:28:16 pm
I edited the palette some for more contrast. I didn't edit anything else though. Usually you make the main character pop out in shape and color/contrast.

gemini://thedaemons.space
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Offline venatorinc

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Re: [WIP]Game Hero

Reply #8 on: September 06, 2009, 10:32:30 am

Went with ur palette a bit, changed the shading, I didn't really like the really dark shading. This one is pretty nice.

EDIT:
Made a walk animation aswell, removed the arms because he's gonna carry a weapon.
« Last Edit: September 06, 2009, 10:44:00 am by venatorinc »

Offline Avocado

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Re: [WIP]Game Hero

Reply #9 on: September 06, 2009, 02:38:57 pm
i made some edits



i made the first one but the balance bothered me (it still bothers me in the second one) and i dont like the colors i picked i couldnt really figure anything out over there
but i dunno you might find something you like

anyway, i changed the face around because it was pretty difficult to see the scar in yours and the shape of the hood seemed sort of off to me. In yours the face seems like its trying to be less cartoony than the rest of the sprite is the best way i can think of saying it. You dont have to do the black gaping hole thing and i hope you dont, i just happen to be a sucker for this sort of thing.

This makes more sense in my first edit but I also think it could be interesting if the scar is in the shape of something, like the moon, in my edit, and you could throw something about that into the game plot.  I dunno, just a thought.
I guess it could also help if we had a better idea of what the game was about.  I know that youre trying to make a badass protagonist but i dont know if hes a murderer or a thief or what. 

You might not like my edit because it doesnt look as evil as yours, but the most important thing i feel like i can say is that your sprites legs are kind of weird, they're an upside down "v" and there are no discernible leg parts, theyre just straight lines.  His waist also starts really low.  Admittedly its only a pixel or so below mine but I feel like the positioning of my legs makes it seem higher.  So my main crit is, work on the legs.

Also in the newer version the colors almost make him look like a clown, no offense to thedaemon.  I dont think that bright colors are the way to go here but i might be wrong.  The issue with the original sprite was in contrast more than anything, i feel.  I wouldnt have had trouble spotting him on a dark background, but he was too monotone.

The animation looks okay (theres some jumping in the legs right after he heel strikes but its nothing major) but you probably want to have your protagonist bobbing up and down.  Also you could try a non-regular walk (something sneaky or something) to emphasize the characters character but that might be difficult.

Sorry that i write too much but say too little
« Last Edit: September 06, 2009, 02:47:48 pm by Avocado »