Yea, 4 frames is not a lot. But still good practice though even if I scrap 3/4 of the frames :] On larger phones, like the 60 series size isnīt such a big deal, but on smaller phones with a 64kb limit itīs a huge deal :/
The screen resolutions Iīm aiming for is the series 40 phones which has 128x128 and series 60 phones which has 176x208. Iīve made graphics to mobile games before but that was a while ago, I usually just draw as much as I can then use everything that there is space for. Even if you have to throw most of it away itīs always good practice :]
2 sprites from an old game, not much to work with such low number of frames but at least you can see that they walk hehe. Also my old computer was kinda screwed up so anything I drew back then is totally "bleeched" :[
EDIT: Oki finally completed the revision and thought about all of the things said here, I hope. Even added the detonation frame similar to what Metal Slug uses and it is a nice effect I must say! :]


So what you guys think, better, or worse hehe?
Cheers,
Lelle