AuthorTopic: 2 Explosions. 1 Big 1 Small  (Read 13553 times)

Offline Lelle

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Re: 2 Explosions. 1 Big 1 Small

Reply #10 on: November 17, 2006, 12:04:46 pm
Yea, 4 frames is not a lot. But still good practice though even if I scrap 3/4 of the frames :] On larger phones, like the 60 series size isnīt such a big deal, but on smaller phones with a 64kb limit itīs a huge deal :/

The screen resolutions Iīm aiming for is the series 40 phones which has 128x128 and series 60 phones which has 176x208. Iīve made graphics to mobile games before but that was a while ago, I usually just draw as much as I can then use everything that there is space for. Even if you have to throw most of it away itīs always good practice :]

2 sprites from an old game, not much to work with such low number of frames but at least you can see that they walk hehe. Also my old computer was kinda screwed up so anything I drew back then is totally "bleeched" :[



EDIT: Oki finally completed the revision and thought about all of the things said here, I hope. Even added the detonation frame similar to what Metal Slug uses and it is a nice effect I must say! :]





So what you guys think, better, or worse hehe?

Cheers,

Lelle
« Last Edit: November 17, 2006, 02:42:47 pm by Lelle »

Offline Faceless

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Re: 2 Explosions. 1 Big 1 Small

Reply #11 on: November 17, 2006, 02:52:30 pm
Well the first 2 frames don't seem to make any sense at all to me...
As for the rest, it's much better than the original, but you don't get a sense of the explosion growing before dying out, which could partly be a result of the sheer amount of vertical movement you've included.

Offline ptoing

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Re: 2 Explosions. 1 Big 1 Small

Reply #12 on: November 17, 2006, 03:27:10 pm
Don't give the flash any form, make it just round, that works better.
There are no ugly colours, only ugly combinations of colours.

Offline Lelle

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Re: 2 Explosions. 1 Big 1 Small

Reply #13 on: November 17, 2006, 03:46:42 pm
Okey I changed them to have round forms. Though maybe they should be larger than the explosion-to-come?

Also toned down the vertical movement in it a bit. Now itīs more like it's being eaten up from below :]



Thanks for all the help again all, itīs getting better every time!

Cheers,

Leller

Offline baccaman21

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Re: 2 Explosions. 1 Big 1 Small

Reply #14 on: November 17, 2006, 03:53:56 pm
yup... certainly getting there.. you've get the prinicple down now - I suggest you stick with this and develop more using the same principle but focus some more on the dissapate

you've not quite nialled the 'rolling' effect that you see in the Metal Slug stuff but it's not far off...

keep it up though you'll figure it out...

making good BOOM explosions is a great animation skills test...
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Offline ptoing

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Re: 2 Explosions. 1 Big 1 Small

Reply #15 on: November 17, 2006, 04:12:02 pm
Yup, getting there. The circle should be a bit bigger than the first actual explosion frame. Make it so that the 1st explosion frame can fit in the circle completely and then a bit bigger.

Also I would remove the antialiasing on the flashs, that will look weird if it's drawn on any other background.
There are no ugly colours, only ugly combinations of colours.

Offline Lelle

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Re: 2 Explosions. 1 Big 1 Small

Reply #16 on: November 17, 2006, 04:32:15 pm
Sorry about the AA dunno why I took the lazy way.

Fixed now, also made them a bit larger! :]



I will keep working on the rolling effect, sure was good practice!

Cheers,

Lelle

Offline ptoing

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Re: 2 Explosions. 1 Big 1 Small

Reply #17 on: November 17, 2006, 05:07:44 pm
Make the ash in the last few frames travel further up.

Basically you have to see it like this:

Something explodes and some kind of fuel/burnable material is burned. Heat/Fire travels upwards, the fuel is heavier than the fire obviously and the fire burns downwards eating the fuel while traveling up (that's where the rolling comes from).

At the end when all the fuel is burned the flame dies and only small particles of ash are left which travel further up on the heated air.
There are no ugly colours, only ugly combinations of colours.

Offline baccaman21

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Re: 2 Explosions. 1 Big 1 Small

Reply #18 on: November 17, 2006, 05:39:19 pm
Not bad for a first post... ;)
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Offline Lelle

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Re: 2 Explosions. 1 Big 1 Small

Reply #19 on: November 17, 2006, 05:53:21 pm
Not bad for a first post... ;)

Thanks, sure glad I posted on this helpful forum!! :]

Okidoki, I changed it some again to make the ash travel a bit higher. Starting to look like an explosion now :]



Cheers,

Lelle