Hey there! I've been on-and-off doing pixel art for years now (with no great success, just as a hobby). Starting to mess around with Gamemaker thanks to the recent Humble Bundle, and I'm interested in setting up a really simple platformer to get the hang of the mechanics.
I have the
very basic core mechanics set up--jumping, collisions, etc, so now I want to implement some animations and start bringing the game to life a little bit (and learn how to deal with images in the code at the same time).
So here's one of the characters I have planned. Big, proud, generally angry fighter-type named Avalanche. I've got his chest rising and falling dramatically (sword excluded for now just to get the motion of the body down), but I can't figure out what his legs should be doing. It obviously looks strange with them just staying perfectly still like that. Any recommendations?
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« Last Edit: September 13, 2016, 04:41:28 pm by Olothontor »
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"In a mad world, only the mad are sane." - Akira Kurosawa