AuthorTopic: Sonic NES remake  (Read 1446 times)

Offline DatMuffinMan

  • 0001
  • *
  • Posts: 96
  • Karma: +0/-0
    • ebogely
    • http://www.pixeljoint.com/p/42966.htm
    • View Profile

Sonic NES remake

on: June 01, 2014, 03:08:48 am
Title explains my goals for this; posting here to know how close my current tiles are to following true NES restrictions. The 4 bg palettes are included.

« Last Edit: June 01, 2014, 03:19:19 am by DatMuffinMan »

Offline BatElite

  • 0010
  • *
  • Posts: 117
  • Karma: +1/-0
    • View Profile

Re: Sonic NES remake

Reply #1 on: June 01, 2014, 10:51:35 am
As far as restrictions go, the 16*16 areas with white all use 5 colours except the block with the dark grey.
Furthermore, currently all four palettes have similar colours and the dark green would be the global background colour. The similar palettes would also make distinguishing foreground and background difficult.
Quote from: Cure
Well you tried your best.