hello folks, it's been a while i haven't posted here !
edit: i did reallise one thing that i totally forgot : what is my goal ?
well, the goal i'm trying to reach is to create a scene that make believe you it was a real screenshot of one game but it was not. in fact, it will be done in UDK and will be used for my portfolio as well as a demoreel for everyone to study how i did (with the help of everyone from forums of course). sorry for not mentionning it, i was pretty tired when i posted here ^^;i have been quite busy lately with various game/3D projects XD well, there what i'm working on right now :
i'm working a kind of isometric stuff in old school style like breath of fire 3 or final fantasy tactics, right now i finished the unwrap of my modular model which you can see there :
i use the metters units setup because i can't find the pixel units setup :/ well, you're welcome to download my model for to see how they work and of course, once i get feedback and finish the modular model, i will share it on SDK thread from other forum.
next time, i will try to create some texture in pixel art for the modulat model.
oh i almost forgot it : there my model you can download and check how i did :
http://dl.dropbox.com/u/14183130/level_isometric.objany feedback are welcome !