Mathias, thanks so much for the praise and ideas. You rocks our socks! Replying below:
1 ) Scrollbar style. Default scrolbars lookin' tacky.Meh, kinda agree but on the other hand I don't mind so much => in todo, low priority
2 ) Rollover tile highlights (DONE)YAY
3 ) Remove "showing all" and "showing only comments" text, use more minimal buttons instead of links as well -OR- could be one toggle button that changes per state.Indeed, this bit of UI will improve, it was just added fast to please people
4 ) Format artist list into columns (truncate usernames to minimum char count so cols can be standard widths?)Disagree. Having them structured will attract more attention from the board than having it look like text. We might add an option to sort by most tiles tho.
We're also thinking of putting them someplace else tho.
5 ) Live updates, w/o reloads - Auto-update comments/events, even artist list and tile quantities, every minute or so -OR- when something changes only.Agree. On the list already as part of... optimization, if you can imagine
6 ) When artist is clicked, show each graphical tile done, along with tile name.Disagree. It just doesn't fit in the interface without cluttering, well, unless we take the events stream away when viewing an artist.
Might not be needed since we'll be adding a separate profile page soon, then we'll have a links that says, open full profile in a separate page.
7 ) Precede board events, in comment window, with a relevant icon, indenting them. My concern is better differentiating them from comments, since comments are most likely the higher priority when looking through that comment window list.Agree.
8 ) Tile names are great to have now but they still don't really allow you to quickly locate a tile when you only have it's name. Maybe number rows and columns, with little numbers at top/side of each col/row. Furthermore, hex tiles pretty much defy rows and columns. I don't see how a column-row naming convention will work for them. I suggest plain old numbers, ie: 01, 02, 03, etc.Actually, whytf aren't we just highlighting stuff like 5-6 already (without the #, that is). It's not like people normally type 4-3, 7-2 and such in normal conversation.
Might add the little numbers, tho I'm not yet convinced they add that much. Would probably make more sense to have numbers directly on the tile, but that's too noisy. Maybe temporarily add numbers to all only when a tile is selected or hovered.
Hexes can be numbered almost the same.
9 ) Add time/date stamps to board events/commentsWill probably add just to comments. Events will be in context and they're less important.
Also, we'll probably add "2 minutes ago" style timestamps since everyone is on another timezone and absolute time is bleh.
10 ) Thumbnails on main page are a nice touch but don't seem to help much if not up to date.We're annoyingly practical. It took less time to make some screenshots than to implement the feature
We'll be making them work for real soon tho.
11) Imposed themes. Not sure about imposing themes to begin with really. You may've noticed that I completely disregarded the quack ducks pond theme for the first collab. It simply didn't appeal to me. Without doing this one might think that all collabs will just kinda look the same, which is probably not true. I can see the logic in having a theme - something to provide unity for the whole thing. Thinking more about it, I guess I'd like having themes, if I actually liked the theme; if it worked for me.Some collabs theme ideas: Aliens/monsters VS. Robots, Vegetables VS. Fruit (cartoon chars at war), Underground, Underwater, Sky.
Debatable. I think themes must be generic enough and not really enforced. But it's nice when there's at least some sort of common idea. You theme ideas are better than ours
12 ) Convert links to clickable hyperlinks in chat.Soon, but then we have to worry more about security. People can link to bad things, etc.
13 ) Gotta remedy those color issues. Top-right of quack quack collab has obvious issues especially where there's blue on both sides of the tile seams in question.Already fixed for quack board, as you know. Working on a built-in fix right now.
re: the seethrough instead of blackMy reply to gizmo saying "you may" meant... give me a suggested texture for the pixel boards cos i can't come up with one. But maybe ptoing or somebedy else that does pixels is a better idea, since gizmo only participates in the normal boards I think
(hi gizmo
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re: structures boardsAlready on the list. But high demand means we might work on it faster than we thought
First, I just want to say: really nice mockups!
But, I agree with gizmo. Uploading a pic is the simples solution that gives most of the desired features. You're trying to put too much structure on it.
Not every joe user will be an admin, so sketching something is decent is kinda easy. The sketch doesn't have to fit exactly on tiles. We'll just cut it up when a user downloads the tile and give them whatever happens to be there. If the idea is decently explained in the description (we might add a bigger field for that), people will kinda get it that they're around the castle, grass, underwater, sky, etc area. And the point of it's that it doesn't have to be exactly that, maybe someone decides to have a ladder starting from the castle and continuing up to the stars, you never know
re: board completed eventNice to have, probably useless in practice. It'll quickly be overwhelmed by comments and fade away