this whole thing smells of outsourcing the artwork to indian gfx outsources...
It's outsourced all right, outsourced to UDON - an american comic book stuido. I think it would've been for the better if they found some animators in india to outsource it to. Right now it's like a bad joke.
Long Vo from Udon is the artist working on the sprite charts that are sent to a studio in Hong Kong who are working on the colouring and everything else. Since the hard-core Street Fighter fans want the game to play exactly like the original (they don't even want remixed music or newly recorded speech samples) the positions of all the limbs on the characters has to stay exactly as it was in the original and no animation frames can be added. It was Capcom's decision to keep it this way and have the whole project confined to a low budget because they needed a next-gen Street Fighter game that could be developed in a short time period to get out there to fill the void between now and when Street Fighter 4 comes out.
Oh, and I thought I'd point out that Udon is a Canadian comic company, not American, not that it's very relevant but some people might take it as an insult.