Honestly, the Deep Magma Bog is probably the most stressful world in Super Mario Bros. Wonder. It’s hot, everything is trying to melt you, and the music has that frantic, underground energy that keeps you on edge. But then you hit Search Party: Item Park. It’s not a traditional "run to the right" level. It’s a puzzle. A scavenger hunt. And if you’re like most players, you probably ran around in circles for fifteen minutes before realizing you were missing something painfully obvious.
Search parties are Nintendo's way of testing whether you actually understand how the game's power-ups work. In Item Park, they give you everything—the Elephant Fruit, the Drill Mushroom, and the Bubble Flower. It feels like a playground, but it’s a trap for the unobservant.
The Problem with the Five Wonder Tokens
You need five tokens to get the Wonder Seed. Simple, right?
Well, the level is basically one big room. Most players grab the Elephant Fruit first because, let's be real, smashing things is fun. You use the trunk to break the brick blocks on the left, and you’re in. But then the momentum stops. You see a token behind a wall. You see fish in a wall. You see a token way up high in an alcove.
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The biggest mistake people make is trying to brute-force the level with just one power-up. You have to swap. Constantly.
That One Token Behind the Wall
There’s a token sitting right there in the middle, mockingly tucked under a platform. You can’t reach it. You can’t jump to it. The secret is the Spike Ball rolling nearby. If you’re in Elephant form, you can actually smack that Spike Ball. You need to hit it toward the left so it crashes through the blocks blocking the token. It’s a physics puzzle that feels more like Zelda than Mario, and it's where a lot of people get stuck because they forget the Elephant's trunk has a horizontal hitbox that interacts with objects, not just enemies.
Using the Drill Mushroom Correctly
The Drill Mushroom is arguably the most important tool in this specific park. There are two tokens that are basically impossible without it.
- The Ceiling Crawl: Look at the center area with the question-mark blocks. If you jump around, you’ll find some invisible blocks (or just see them if you’re playing as Daisy). Once you get up there, you need to be the Drill. Burrow into the ceiling and move left. You’ll literally slide through the rock into a hidden alcove for the first token.
- The Moving Platform Trick: This is the one that ruins 100% runs. On the right side of the map, there are moving platforms. Most people just jump on them. Don't just jump. Drill into the second moving platform. While you are inside the platform, wait for it to move all the way to the right against the wall. Then, just... move right. You’ll pass through the wall into a secret room.
It's subtle. The game doesn't tell you that the platforms act as a vehicle for your burrowing. You have to just know it.
The Bubble Flower and the Hidden Fish
Then there’s the water. Or rather, the fish inside the walls.
On the right side, there’s a little pocket of water embedded in the rock with three Cheep Cheeps swimming around. You can’t touch them. You can't ground pound them. This is where the Bubble Flower comes in. The bubbles in this game have a weird property: they can travel through thin walls and track enemies.
Stand near the wall and start spamming bubbles. They’ll float through the rock, pop the fish, and once all three are gone, the token just spawns. It feels a bit like cheating, but it’s the intended solution.
Why Item Park Still Matters in 2026
Even though Super Mario Bros. Wonder has been out for a while, Item Park remains a frequent point of frustration for new players or those finally going back to "Five-Star" their save file. It’s a microcosm of the game’s design philosophy: experimentation over explanation.
The Deep Magma Bog itself is World 6. By the time you get here, you’re supposed to be a pro. But the game knows that players get "power-up blindness." We find one we like (usually the Drill or the Elephant) and we stick to it. Item Park forces you to put down your favorite toy and use the right tool for the job.
Quick Checklist for the Frustrated
- Token 1: Burrow into the ceiling from the hidden blocks in the center.
- Token 2: Hit the Spike Ball with your Elephant trunk to break the wall.
- Token 3: Use the Elephant trunk on the right-side question blocks to find a hidden vine (Toadette sees this easiest).
- Token 4: Use Bubble Mario to kill the three Cheep Cheeps through the wall.
- Token 5: Burrow into the right-side moving platform and ride it through the wall.
Stop Overthinking the Jumps
A lot of players try to use the Grappling Vine Badge or the Boosting Spin Jump to reach the high alcove on the left. You can do that, but it’s the hard way. The intended way is to use the Bubble Flower. Blow a bubble, jump on it, and use it as a makeshift platform.
Nintendo designed these Search Parties to be solved with the items provided in the level. If you find yourself trying to pull off a frame-perfect wall jump, you’re probably doing it wrong. Take a breath. Switch power-ups. Look at the walls.
The secret to mastering the Deep Magma Bog isn't speed; it's curiosity.
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If you're still missing one, check the background. Sometimes a token is hidden behind a foreground element that only reveals itself when you stand in a very specific spot. But usually, in Item Park, it's just a matter of hitting a hidden block. If you’re playing solo, use the Add! ↑ Blocks Badge. It puts extra blocks in the level that often act as hints for where you should be standing. It makes the "Search" part of the party a whole lot easier.
Go back in there, grab that Drill Mushroom, and stop ignoring the ceiling. That's where the prizes are.