AuthorTopic: Video game characters*Updatered*  (Read 11395 times)

Offline Mike

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Re: Video game characters*Updatered*

Reply #20 on: February 23, 2010, 02:02:57 am
Even though I am really embarrassed of my lack of progress I'm gonna show what I have so far anyway.  I would've done a whole lot more but I've been busy trying to find a job so I've been running all over town getting interviews so my time to spend on this has been short.



The stuff I fixed was mostly the leg breaking and shifting, now it is redrawn for the most part, however their is still a bit of wobbly pixels on the leg.  I also took a shot at animating the hair but I'm not sure if the timing is right or not.  Also is the amount of frames too low?  Should their be more?  I could probably add more if I could figure out how to do sub pixel animation(aka anti-alias animation/animation by color.  I've seen every thread on this site about AA animation but I still haven't even grasped how to begin learning  :yell: 

Anyone care to enlighten me and possibly others?

Please help me :(  I'm trying to get this looking as fluid as a downsized Street fighter 3 sprite.  Their animations are mind blowing!