AuthorTopic: pchooooooooo!!  (Read 9683 times)

Offline Joe

  • 0010
  • *
  • Posts: 298
  • Karma: +2/-0
    • View Profile

Re: yeah, still doing this

Reply #10 on: April 19, 2010, 05:41:49 pm
Oh sorry, I should have been more clear.  Basically everything else has this... this style you've got going on and I feel like the only thing that doesn't fit in is his face.  My post was too specific, so I just made an edit.

 

I changed the eye to 2 pixels in length, and removed two banding spots, I used a lighter pixel on the end to suggest his mouth doesn't stretch as far, and I made the jaw a little less sharp.

Offline Tuna Unleashed

  • 0010
  • *
  • Posts: 471
  • Karma: +0/-0
    • View Profile

Re: yeah, still doing this

Reply #11 on: April 19, 2010, 10:26:26 pm


I dunno about you, but if I was holding a sword that large, I wouldn't be dragging it back and forth. I would definitely have its tip resting on the ground, and perhaps rock it back and forth from there. If he's on any floor that isn't smooth it would be quite difficult to push the sword tip backwards after dragging it forwards.

I find his legs are pulsing far too much to be believable, almost looks like he has some kind of creature under his skin.

thats kind of what i meant to do with the sword, it just didn't really come out that way. ill keep at that. the legs too.

joe- the face is one of the things that really needs to be seen in 2x or it looks like shit. ill work at it a bit more, but your edit kind of takes out a lot of the personality.

Offline Tuna Unleashed

  • 0010
  • *
  • Posts: 471
  • Karma: +0/-0
    • View Profile

Re: yeah, still doing this

Reply #12 on: April 19, 2010, 11:59:10 pm

« Last Edit: April 21, 2010, 10:54:12 pm by Tuna Unleashed »

Offline Mike

  • 0010
  • *
  • Posts: 294
  • Karma: +0/-3
    • View Profile
    • Scribble onto the Abyss

Re: yeah, still doing this

Reply #13 on: April 21, 2010, 02:29:00 pm
Dude that guy is totally David Tennant inspired :D  You know which one!

Oh and I know you said no crits on the girl but man she is off balance or has a short leg or something.  Oh and I love the pose on the fire guy!  I don't have much else to say...

Offline Reo

  • 0010
  • *
  • Posts: 200
  • Karma: +0/-0
  • aka MechaBarbarian
    • MechaBarbarian
    • http://pixeljoint.com/p/11318.htm
    • View Profile

Re: yeah, still doing this

Reply #14 on: April 21, 2010, 05:52:10 pm
As others have said before me you've come a long way since your first threads here Tuna kudos! ;D :y:

on the characters:

Any reason to why you decided to change the guy in the suits stance?
It was pretty interesting and gave the guy some character imo.

the main character is looking good, the sword though looks pretty bad and jaggy though I assume that It's very WIP.

Girls pose is very boring and her design doesn't really make that much sense to me, she looks very stiff.

I digg the new guy!
though he feels like he's in another style than the others.

Anywa keep up the good work :y:

Offline xhunterko

  • 0010
  • *
  • Posts: 365
  • Karma: +0/-0
    • View Profile

Re: yeah, still doing this

Reply #15 on: April 21, 2010, 07:21:25 pm
"joe- the face is one of the things that really needs to be seen in 2x or it looks like shit. ill work at it a bit more, but your edit kind of takes out a lot of the personality."

I found myself thinking the other day about this. Why not just add another size or two anyway? Shouldn't hurt anything.

Offline Tuna Unleashed

  • 0010
  • *
  • Posts: 471
  • Karma: +0/-0
    • View Profile

Re: yeah, still doing this

Reply #16 on: April 21, 2010, 10:52:37 pm
Dude that guy is totally David Tennant inspired :D  You know which one!
shhhhh...
Quote
Any reason to why you decided to change the guy in the suits stance?
It was pretty interesting and gave the guy some character imo.
he has a lot more emphasis on adventuring than other characters. the new stance is just standing around, the old is his battle stance.
also the new guy was intentionally in a more graffiti-like style, a few characters will bend the style a bit. we're still messing with the girl in general, thats not how she looks most of the time though. think kamen rider.

Offline Tuna Unleashed

  • 0010
  • *
  • Posts: 471
  • Karma: +0/-0
    • View Profile

Re: yeah, still doing this

Reply #17 on: May 01, 2010, 06:14:33 pm

done all the starting characters.

oh yeah and drei and and i are still messing around with the girl so just ignore her for now

edit: nevermind the girl's done now too
« Last Edit: May 01, 2010, 10:31:45 pm by Tuna Unleashed »

Offline Tuna Unleashed

  • 0010
  • *
  • Posts: 471
  • Karma: +0/-0
    • View Profile

Re: yeah, still doing this

Reply #18 on: May 22, 2010, 06:30:09 am
idk, stuff changed at some point

Offline tehwexxl0rz

  • 0010
  • *
  • Posts: 446
  • Karma: +0/-0
  • Swing the bat.
    • ianwexl0rz
    • https://pixeljoint.com/p/15996.htm
    • View Profile
    • Ian Wexler | Game Developer

Re: pchooooooooo!!

Reply #19 on: May 22, 2010, 09:49:57 am
It looks wrong the way each character's front foot is raised a few pixels, but the perspective is otherwise straight-on. If you want the perspective to be slightly overhead (as the feet would indicate), you need to have the hips and the torso adhere to the same angle as the stance. Alternatively, just keep the feet on the same level. In either case, I think the far leg should be more heavily shaded to convey depth.

Strangely, neither of these critiques really apply to the fire-hands guy. His perspective is consistent and the shading conveys depth very well.

PS: TENTH DOCTOR FTW! XP