AuthorTopic: [WIP] Cowboy Character  (Read 8877 times)

Offline Atnas

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Re: [WIP] Cowboy Character

Reply #10 on: February 12, 2010, 11:46:32 pm
You realize you made you made it sooo much better? It looks great!

You should measure each segment of the arm and see if they really add up to how long the arm should be. At the moment it seems a little too long. The lower part of the trench coat looks out of place because it's so flat, the first image has better shading. I think it might look more stable if the back foot was on the ground and the front foot was the one in midair, simply because you have his weight resting on something not under him.

Offline ProblemOfficer?

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Re: [WIP] Cowboy Character

Reply #11 on: February 13, 2010, 05:39:56 pm
Thanks, will try moving the feet a bit. What do you mean by measuring the arms? ???
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Re: [WIP] Cowboy Character

Reply #12 on: February 13, 2010, 05:47:18 pm
Ok, here's the revision without the arm thingy ???... I shaded his coat again and I moved his feet so he's standing on his back foot.
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Offline Chrispy

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Re: [WIP] Cowboy Character

Reply #13 on: February 13, 2010, 09:22:31 pm
This looks an awful lot like Kaisetos character...
http://pixeljoint.com/pixelart/42015.htm

Offline Photocopier

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Re: [WIP] Cowboy Character

Reply #14 on: February 13, 2010, 09:37:49 pm
no it doesn't

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Re: [WIP] Cowboy Character

Reply #15 on: February 14, 2010, 03:24:34 am
This looks an awful lot like Kaisetos character...
http://pixeljoint.com/pixelart/42015.htm
Well, I've never seen that before... what is it from? A game? If so, can you link me to it cause it kinda looks like something I should get acquainted with if I wanna make a cowboy character.
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Re: [WIP] Cowboy Character

Reply #16 on: February 18, 2010, 03:51:54 am
So I got him walking... please any criticisms and suggestions as before. I'm new to this and need all the help I can get. Thanks   :D
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Offline twodayslate

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Re: [WIP] Cowboy Character

Reply #17 on: February 18, 2010, 03:59:27 am
He is walking very fast and his arms should be swaying a little bit.

Offline Chis

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Re: [WIP] Cowboy Character

Reply #18 on: February 18, 2010, 04:04:53 am
I for one can't bend my knees and take small steps so fast. I shall refer you to the walk cycle which you should totally study and learn.
He's also bobbing too much and his body is stiff. Have his coat flap out behind him a little so we can kinda see his legs. If he needs to look all suspicious and no arm swinging, at least have his hat bob a little too.

Offline Ultimaodin

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Re: [WIP] Cowboy Character

Reply #19 on: February 18, 2010, 10:01:12 am
That walk reminds me of loony tunes... Just note the arms do need movement and if his legs move at that speed so will his arms, which will look a little awkward. Add a couple more frames to his walk to smooth it off and make it less well loony tuney. If your aiming for the whole holding the belt while walking then you will find the entire upper body usually rotates. (not sure how to explain it. Someone else here may be better at it.)