AuthorTopic: look at me im a tank  (Read 8611 times)

Offline 1up

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look at me im a tank

on: February 05, 2010, 10:42:12 pm


last time im revisiting old work for awhile

why do all of your characters have the same stance 1up

edit:
« Last Edit: February 06, 2010, 12:43:42 am by 1up »

Offline MadHatter

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Re: look at me im a tank

Reply #1 on: February 06, 2010, 02:55:52 am
Nice job, nice shading etc.
There aren't really any problems, considering it's still a WIP... I suggest giving the eyes... or what ever that's called, more of a glow. It would give a more menacing look. I can't really tell ATM, but the legs seem a bit short, maybe because the back leg appears to be a lot shorter then the other. If it's due to distance, then I suggest making the other arm to the back more as well. Are the abs and parts of the arm suppose to be skin? If so, I would suggest adding just a tad more contrast to the armor.

Also, is this for wonderbros? Because I'm a fan of the game, and would like to seem some progress for it. I noticed you posted a bit more stuff for it on pixeljoint. Anyway, I tried getting the style. You can look through my posts if you'd like to see it. I pm'd you on pixeljoint, btw.

Good luck, I suppose.

Offline 1up

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Re: look at me im a tank

Reply #2 on: February 06, 2010, 10:10:48 pm
>he thinks wonderbros ever had a chance at being finished
girlslaughingandpointing.png

and i know you pm'd me
i didn't answer because you sent me the exact same message two other times that i'm aware of, and i answered both times then


truckin along

i'll get to messing with what you mentioned later, got to this point before i read the post

Offline Rollerkingdom

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Re: look at me im a tank

Reply #3 on: February 07, 2010, 02:01:11 am
This is so good :) loving the shading and the details! Amazin so far
Im sure you will get another bunch of favorites when posted on PJ LOL

Offline 1up

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Re: look at me im a tank

Reply #4 on: February 07, 2010, 03:03:38 am


still gotta try making the eye area have more of a glowing effect


but goddamn that arm was fun to make

Offline MadHatter

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Re: look at me im a tank

Reply #5 on: February 07, 2010, 07:17:28 pm
sadfaec

I liked that game.
The glow affect could be achieved (I think) if you merge a color from the eye shield thing with the armor.
Still looking good.
Also, do you use a tablet?

Offline Jad

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Re: look at me im a tank

Reply #6 on: February 08, 2010, 11:48:11 am
In most cases if something is glowing the light coming from within will be stronger than the speculars (wtf how do I spell this word) hitting the surface, thus there will be no light reflection, so you can just use a solid color for the visor O:

also how does his legs work. One of his feet really looks elevated O: that might be a problem?
' _ '

Offline 1up

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Re: look at me im a tank

Reply #7 on: February 08, 2010, 10:18:42 pm
In most cases if something is glowing the light coming from within will be stronger than the speculars (wtf how do I spell this word) hitting the surface, thus there will be no light reflection, so you can just use a solid color for the visor O:

also how does his legs work. One of his feet really looks elevated O: that might be a problem?
i dont even know aaa
the entire body was literally a 5 second sketch until i got around to fixing/cleaning it up

also no i dont use a tablet
been playing kz2 too much busy and haven't worked on this lately
will start back up probably tomorrow
hurr

Offline Mathias

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Re: look at me im a tank

Reply #8 on: February 08, 2010, 11:51:14 pm
The arm is awesome . . . for me to poop on.

*makes copious pooping farting noises*

I see a bicep, but the rest is just a twisted nondescript mess of sinew painted blue, with of course a sharp spike at the end.

The pose is oddly hesitant.

But, I like the blues you're using, and I like you.

Offline 1up

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Re: look at me im a tank

Reply #9 on: February 08, 2010, 11:57:24 pm
I see a bicep, but the rest is just a twisted nondescript mess of sinew painted blue, with of course a sharp spike at the end.
is what i was going for
did i not pull it off right?  :mean:

alsoalso
i am completely incapable of interesting poses. halp.

Offline Mathias

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Re: look at me im a tank

Reply #10 on: February 09, 2010, 12:31:53 am
Ok, yes then.

Hah, bullcrap! Most of your sprites strike very good poses.

Offline Olothontor

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Re: look at me im a tank

Reply #11 on: February 09, 2010, 03:54:48 pm
also how does his legs work. One of his feet really looks elevated O: that might be a problem?

I think that's supposed to be in perspective. As in, that leg is farther back than the front leg. So he's supposed to be standing at an angle.

However, if he's supposed to be standing at an angle, his upper body looks far too straightforward, so the pose might be a bit awkward in that respect.

Besides that, it looks awesome! Interesting concept.
"In a mad world, only the mad are sane." - Akira Kurosawa

Offline 1up

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Re: look at me im a tank

Reply #12 on: March 06, 2010, 09:56:22 pm

right so picking this up again



something about the legs is bugging me but i can't figure it out
:F

Offline Pizza Tom

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Re: look at me im a tank

Reply #13 on: March 06, 2010, 09:59:26 pm
I think the legs look a little off, too. Might be the fact that they're so thin compared to the body. Though, if you wanted to emphasize upper-body strength, you might be able to get away with tiny humanoid legs, instead of the more beastly-looking legs you have now. Aside from all that, something about the angle of the legs seems off to me, but I can't say for sure.

Also the feet don't look very threatening maybe?
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Offline MadHatter

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Re: look at me im a tank

Reply #14 on: March 07, 2010, 05:47:03 pm
IDK, maybe it's the toes... i think it would look better without them. from the top you make it looks like some epic giant robot shit, and then with the bottom it looks alien. it would look best like you had them in the earlier versions of this. Otherwise, I think you did a good job on the legs. maybe add some armor, or something robotic on the legs as well.

Offline Chrispy

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Re: look at me im a tank

Reply #15 on: March 08, 2010, 06:09:59 am
I can't tell if he's off balance or if something's drawn at the wrong angle. The limbs suggest the wrong angle whereas the torso suggests the balance thing.

Offline MadHatter

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Re: look at me im a tank

Reply #16 on: March 08, 2010, 12:44:41 pm
i don't really think it's that the legs and the bottom part don't match....i think it's the arms. Because otherwise it fits in well. try moving the left arm more to the back (like his left foot.) and move the right arm just a bit forward.

Offline Helm

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Re: look at me im a tank

Reply #17 on: March 08, 2010, 01:48:28 pm

Offline Lizzrd

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Re: look at me im a tank

Reply #18 on: March 08, 2010, 01:50:30 pm
Left leg and arm are the only problem areas as far as i can see.
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Offline 1up

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Re: look at me im a tank

Reply #19 on: March 08, 2010, 07:18:46 pm
well uh


i've given up on this just so people in this thread know
not because of anything that happened here i just hate working on it
its more of a chore to try and finish at this point than it is something i actually want to see finished so
yeah

Offline MadHatter

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Re: look at me im a tank

Reply #20 on: March 08, 2010, 08:37:02 pm
how about that other guy

the one with a habit of ripping of arms.
« Last Edit: March 15, 2010, 10:28:20 pm by MadHatter »