Ahmahgawd I finally got around to working on this again.
After much indecision I decided to just stick with the original style, mostly to keep the animation simple and my sanity intact. I did try dulling down the white highlights but she ended up looking
flat ... Yeah. Buuut I really appreciate your edits since it was a great learning experience for me as a pixel artist :
D
I sped it up in lieu with Mike's edit while still keeping some of the floatiness. (I also just realized that I had no idea what he said about being on 1s. Can anyone clarify?) The highlights I didn't move up and down too much for practical ingame reasons. I centered the highlight on her head a bit more and will do the same for the walk cycle. I also hueshifted a little more.
Edit:
Did the same for the walk cycle.