Dr

Sorry I didn't reply straight off! In answer to your question, two reasons: First, I lost the original animation file, and had to re-do it, and second, the smoothness of the original was actually a problem - it didn't look like the health powerup was actually hitting the ground at any points. Adding some stutter to the animation solved that problem.
Anyhow, I'm back working on this! I've kept working on the intro and got quite a lot further on it. I've also started working on the backgrounds for the first level. Your scoutship crash-lands at night in a secluded part of the Forest outside the city I've already built. Anyhow, here's what I've got!
The furthest back layer/the sky/atmosphere base. The stars go behind this. :

Midground hills:

MidForeground hills:

So those glowing mushrooms are gonna have little bugs zipping around them - since I'm not having the trees move on the beginning levels - I'm going for a more pastoral, calm before the storm sorta feel.
Anyhow, I'm pretty excited about this. I really like how the combo of dark forest, stars, and pale green glowing mushrooms turned out. I'll post up the latest intro tonight when I get home.
Enjoy!