AuthorTopic: Death Lord - PixelArt Scene  (Read 15176 times)

Offline Ultimaodin

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Re: Death Lord - PixelArt Scene

Reply #20 on: November 21, 2009, 05:44:19 pm
Okay try holding a rod in your hand. See how the thumb goes the opposite way around to the fingers? That's what your missing with the thumb.

More prominent chest muscles would be an improvement. Right now I can't tell if that's a chest underline or a bone necklace.

Offline venatorinc

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Re: Death Lord - PixelArt Scene

Reply #21 on: November 22, 2009, 06:50:24 pm
Well, is this better?


tried adding a simple background:
« Last Edit: November 22, 2009, 08:03:41 pm by venatorinc »

Offline venatorinc

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Re: Death Lord - PixelArt Scene

Reply #22 on: November 26, 2009, 03:50:20 pm
Nobody? I'd like to know if this is a good point to start creating the real line-art and start coloring ???

Offline Gil

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Re: Death Lord - PixelArt Scene

Reply #23 on: November 26, 2009, 06:49:34 pm
While an improvement, still has the main faults from the original:

- legs look very odd, like he has no upper legs
- Abs are way too low, right now his belly button is in his crotch.

Offline 0xDB

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Re: Death Lord - PixelArt Scene

Reply #24 on: November 26, 2009, 07:48:40 pm
My 2cts:
-don't try to "wing" the perspective, do properly construct it (and take into consideration again what Opacus said, use a more interesting one)
-less mirroring of individual pieces, in fact, try not to mirror anything (shoulders, pillars, face, torso, legs, knees, well everything except the arms is mirrored)

Offline venatorinc

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Re: Death Lord - PixelArt Scene

Reply #25 on: November 26, 2009, 08:01:35 pm
how u mean "wing the perspective" ?

and I just mirrored this, beacause it's only a sketch. This is not the real line-art  ;)
Also I'll try improving those upper legs + abs

Offline 0xDB

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Re: Death Lord - PixelArt Scene

Reply #26 on: November 26, 2009, 08:12:00 pm
All I really meant to say was that I think you should properly construct the perspective. To wing something means to try to get something right(or done) without properly preparing for it (could be some slang I picked up somewhere).

Offline Bob Jones

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Re: Death Lord - PixelArt Scene

Reply #27 on: December 02, 2009, 03:54:26 am
He kinda looks like a Predator (from the movie).
As for crits, I would suggest giving him a bigger, as in more muscular, upper body, especially in the chest area. Seems to me that a tribal god of war would have some seriously ripped pecs. Same goes for arms. Muscles will make him look way more badass and interesting.

Offline Jeremy

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Re: Death Lord - PixelArt Scene

Reply #28 on: December 02, 2009, 12:57:32 pm
He looks uncomfortable in the chair. Look at Opacus' edits, how he can move his elbows out further and be in a more relaxed position. Knees being further in relative to the feet enhances this, a person in a position of power needs a powerful stance even though he's sitting.

You should also consider blocking out forms rather than struggling with lines, they give a better idea of shading and are easy to change 'round

I suck at words so here's an edit to show what I mean :)

Offline venatorinc

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Re: Death Lord - PixelArt Scene

Reply #29 on: December 02, 2009, 06:32:01 pm
I editted it more to the perspective of Opacus' edit. I think it looks really interesting now, also some problems might have been fixed. Any comments?