This is tricky. I'm making a battle sprite for the character posed at the far right, under 5, which is as the character appears in game.
I am trying to decide if the pose that shows him pointing the gun should be the idle stance or if it should be initially lowered and raised when the user attacks.
Looking for advice/tips on stance/color/animation. Obviously I don't have it in gif form showing the animation but I will post the frames as they are worked out.

For 4 I tried to edit the colors a bit and changed the perspective of his coat.
Here is probably the closest ref I can find for the stance:

The animation will be around 3-5 frames per animation. So this is just a start, the idle stance will be him bouncing his feet a bit. I guess my biggest fear is anatomy. I want to make sure the intial sprite is top notch before I edit it into more frames.
Here are the completed shooting frames:
