AuthorTopic: Kitty Hawk (Updated)...  (Read 6650 times)

Offline Rox

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Re: Kitty Hawk (Updated)...

Reply #20 on: February 22, 2006, 10:16:20 pm
Not just the neon signs. I wouldn't mind if exactly everything in the city background was a little darker. It's supposed to be night, after all, and it doesn't look that much darker than in the daytime forest shot.

Offline Dhaos

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Re: Kitty Hawk (Updated)...

Reply #21 on: February 23, 2006, 02:35:10 pm
Nice city scape tiny, however the lights on the buildings seem rather bright, they could confuse the player with any projectiles fired unless all projectiles are all 2-3px thick ^^U.

Offline Rawsushi

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Re: Kitty Hawk (Updated)...

Reply #22 on: February 23, 2006, 02:47:15 pm
Cityscape suggestions:

a) Make the city (much) darker and make sure that the lights aren't a color that's similar to player/enemy projectiles.
b) Make the city seem slightly out of focus and put more emphasis on the cloud cover by making the clouds more detailed and (duh) in focus.

Other than that, everything looks awesome. Keep it up.
« Last Edit: February 24, 2006, 10:28:43 pm by Monsoon2D »

Offline DrDerekDoctors

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Re: Kitty Hawk (Updated)...

Reply #23 on: February 24, 2006, 09:28:44 pm
Sheesh, Ptoing! You become a mod and suddenly the reply button isn't good enough for you! ;)
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Offline ptoing

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Re: Kitty Hawk (Updated)...

Reply #24 on: February 25, 2006, 12:22:27 am
haha, i just did not want to bump :D BUMP!
There are no ugly colours, only ugly combinations of colours.