AuthorTopic: Hexquisite Corpse Suggestion Thread  (Read 69832 times)

Offline tomic

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Re: Hexquisite Corpse Suggestion Thread

Reply #30 on: June 20, 2009, 09:33:17 am
important rule suggestion for the next collab

"last three tiles have to be done within 24 hours, not 72, cause waiting 3days+ for unveiling sucks"
looking forward to the secret santa hexqusite corps 2017

Offline Argyle

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Re: Hexquisite Corpse Suggestion Thread

Reply #31 on: June 20, 2009, 04:24:43 pm
important rule suggestion for the next collab

"last three tiles have to be done within 24 hours, not 72, cause waiting 3days+ for unveiling sucks"

Haha, yes.  I think we should add this to the Constitution of the US as well.

Offline tomic

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Re: Hexquisite Corpse Suggestion Thread

Reply #32 on: June 21, 2009, 09:26:03 am
or maybe the center should be a start-tile too..
would avoid the traffic jam at the end

(i think ilkke would unselfishly offer his help there =)
looking forward to the secret santa hexqusite corps 2017

Offline ptoing

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Re: Hexquisite Corpse Suggestion Thread

Reply #33 on: June 21, 2009, 10:52:24 am
Yeh, center being a startpoint would probably not be a bad idea.
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Offline Mathias

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So, what have we decided?

Reply #34 on: June 22, 2009, 04:00:49 pm
Someone should probably compile all these ideas, if any are useful, into 3 or 4 distinct options we can just choose from via a poll or something. We'll never settle as long more and more ideas keep getting spewed out.

My most desired idea is to somehow designate sections within the collab so that there's defined "sectors" when it's all done. The currect HCC kinda played out that way, but I think it would enhance the end result if there was at least some method to the madness. Can I get an amen?
« Last Edit: June 22, 2009, 11:13:09 pm by Mathias »

Offline Scribblette

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Re: Hexquisite Corpse Suggestion Thread

Reply #35 on: June 23, 2009, 01:20:19 am
I agree on compilation being needed, helps redundancy in suggestions. And there's probably no real need for it to be hexagons only every single time - hexquisite having hex indicates there's something about it with a 6 involved, not that it MUST be hexagons. So - 6 curves! 6 legs! 6... well, nevermind the 6.

As may be suggested here already,  it might be better to have somewhat more general themes suggested, as being too specific may lessen the enthusiasm that saw the last one churned out so very quickly. Then throw in a couple qualifiers.

i.e. Theme, Perspective, Palette, Section shape.

My picks, feel free to interpret:
Deep Aquatic + Fishbowl view + Red, Yellow and Neon Green ONLY
Toxic Mutations + Mandatory Tutu in each section + no pinks or greens allowed
Stained Glass + black and white ONLY
Freedom vs Tyranny vs Carebears + Pick one for your section only

Notice how I was careful not to be too specific. ;)
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Offline 32

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Re: Hexquisite Corpse Suggestion Thread

Reply #36 on: June 24, 2009, 10:12:24 am
I was thinking, with the sectors and mock-up ideas, we could take one of ptoings grids (a smaller one, maybe more than one going at a time, "screens" from the same game). Come up with a VERY basic theme and gametype, then on the grid, colour each hex a different colour, one colour for ground "tiles", background, hud, enemies, character etc. so we have a level design, then the rest works the same as the last collab. Less like trying to make a playable game and more like just a balls out awesome mockup, it wont make sense and priority would be thrown out the window, but it could be awesome.

Offline Perciv@l

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Re: Hexquisite Corpse Suggestion Thread

Reply #37 on: June 25, 2009, 02:07:17 am
How about make something similar to this collaborative infographic?
http://i9.photobucket.com/albums/a86/Venceslau/Links/infographic_collab-1.jpg
http://i9.photobucket.com/albums/a86/Venceslau/Links/infographic_collab-2.jpg

First draw a base lineart, then separate into tiles.
Maybe even hide the entire tiles from others! The contrast between the different approaches to represent the same thing give an interesting effect.

Offline Don risotto

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Re: Hexquisite Corpse Suggestion Thread

Reply #38 on: June 25, 2009, 06:37:13 am
Here's an idea: how about making the grid wrap?

y'know, asteroids style.

Offline Peach

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Re: Hexquisite Corpse Suggestion Thread

Reply #39 on: June 25, 2009, 10:34:36 am
I was going to suggest something like Perciv@l said.
Draw a human shape inside the mega-hexagon and let the lines be guides. the rest is the same as before: no theme restriction or whatever, apart from the lines.
Only thing to change is the palette (apart from the fact I did like the last one)
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