AuthorTopic: Pixelation: The Game (Part 2)  (Read 19700 times)

Offline AdamTierney

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Re: Pixelation: The Game (Part 2)

Reply #20 on: May 19, 2006, 07:03:06 am
I wish more screens were released. I have a few great ones I snapped that Activision never released. In the shots on that site, playfield BG art is by Fejer, far BG is by Monsoon and sprites are by Jawsh & Gustav.

- Adam

Offline st0ven

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Re: Pixelation: The Game (Part 2)

Reply #21 on: May 19, 2006, 07:36:18 am
Quote
These things always make me jealous..
Congratulations with the game.

heheh... you just have to be thankful that not all of our talents are going to waste man :)

you know, adam, why dont you get some of those blokes posting here again, i cant remember the last time ive seen a gustav work.

Also i must congratulate you as you really seem like youre moving yourself right along in the chain of command, next time i see a post of credits theres going to be the big 'executive' word as the first word in your title ;)

(ps when are these web screenshot guys going to learn not to scale down, then scale up, then blur and then save as jpg? hahah)

Offline Lick

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Re: Pixelation: The Game (Part 2)

Reply #22 on: May 19, 2006, 11:50:38 am
(ps when are these web screenshot guys going to learn not to scale down, then scale up, then blur and then save as jpg? hahah)

Yeah, exactly! It bothers me too.

Anyway, it's nice to see you posting again too, st0ven. You know why? I do.
my ds homebrew blog! - contact me if you're interested to work with me on a ds game.

Offline AdamTierney

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Re: Pixelation: The Game (Part 2)

Reply #23 on: May 19, 2006, 06:03:46 pm
"you know, adam, why dont you get some of those blokes posting here again, i cant remember the last time ive seen a gustav work."

I think Gustav was pretty light on the posting even in Pixelation days. He does work on hobby games pretty consistently though. I'll see if I can get him to drop by and share some of that.

"(ps when are these web screenshot guys going to learn not to scale down, then scale up, then blur and then save as jpg? hahah)"

Don't get me started. How hard is it to save as a gif and increase the pic in 100%s?

- Adam

Offline Helm

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Re: Pixelation: The Game (Part 2)

Reply #24 on: May 19, 2006, 10:45:34 pm
Gustav's stuff I learned so much by studying. He's my daddy.

Offline Filax_666

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Re: Pixelation: The Game (Part 2)

Reply #25 on: May 20, 2006, 06:26:16 pm
i just played it and the game is just amazing...some screenies too!










btw: those portraits aren't hand pixeled, right?

Offline AdamTierney

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Re: Pixelation: The Game (Part 2)

Reply #26 on: May 20, 2006, 06:49:02 pm
Josh Astorian did the sprites and the pink trees, Paul Robertson animated Wolvie and Ken did the snow and white trees. This part looks a little repetitious but the rest of the game is a little more varied. I'll hafta take some shots too, now that it's out. The portraits were done by Chris Bachalo and Tim Townsend (two of the monthly X-Men artists) and then colored by Pablo Ruvalcaba (an artist I work with).

- Adam

Offline Filax_666

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Re: Pixelation: The Game (Part 2)

Reply #27 on: May 20, 2006, 07:25:32 pm
Oh, the animations...those are so sweet...

And the sprites too...oh, I'm in love with the game...


I had a crazy idea...I'm not sure if anyone ever thought about it, but we could make a CC on this game!
« Last Edit: May 20, 2006, 09:04:45 pm by Filax_666 »

Offline Conzeit

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Re: Pixelation: The Game (Part 2)

Reply #28 on: May 23, 2006, 03:38:18 am
I second that notion, if that were the case it would be more about how the game is really made and what the design choices behind each graphical feature is, and not so much about what we imagine they could have been.

Adam, would you mind if I just made questions about why you made some specifical design choices here?
« Last Edit: May 28, 2006, 02:42:01 am by Conceit »

Offline AdamTierney

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Re: Pixelation: The Game (Part 2)

Reply #29 on: June 05, 2006, 05:42:58 am
Fire away.

- Adam