AuthorTopic: Character Art  (Read 10487 times)

Offline official-neosoft

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Character Art

on: March 26, 2009, 05:18:27 pm
I'm creating a character again, and this time I'm going for a male.

This is what I've got so far:


It's not much, but it's a start. Should I change the hair? I want a cool look, like "Prince Of Persia"...
And at his arm it looks like a boob, but it's something from the "coat" or something he's wearing  :P

Oh and it may look like a strange pose, but he'll wear 2 swords:
-one behind his neck
-one under his arm, he's leaning on it

Any crits? Or should I just go on?

Offline bonehead11

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Re: Character Art

Reply #1 on: March 26, 2009, 05:50:52 pm
I really like the hair...okay lets get down to critique...

Anatomy is totally awkward, his legs are too short, his body too long, arms are too long wrongly connected to joints...but if its meant as cartoonish than it looks kinda good, but that anatomy is bad even for cartoon...here is a short sketch of how it should look like...well...should...
It will turn up really good just keep working on it  ;)




« Last Edit: March 26, 2009, 05:52:41 pm by bonehead11 »

Offline official-neosoft

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Re: Character Art

Reply #2 on: March 26, 2009, 06:14:44 pm
Yes some other guys told me about the anatomy, I always do wrong in lenght...
I'll fix it and then post it again..

One question: Does the character looks a little "gay" ?

Offline thedaemon

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Re: Character Art

Reply #3 on: March 26, 2009, 06:19:12 pm
It look rather androgynous like most Japanese characters. Until the face detail is in I won't really be able to know. But it's not flaming gay or anything.
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Offline bonehead11

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Re: Character Art

Reply #4 on: March 26, 2009, 06:20:47 pm
Well...that arm makes him look a little gay...try to make him more leaned and angry looking so he will look more cool, or more actiony pose. But this is just mine suggestion, otherwise I kinda like that pose...only for that arm, if it would be posed in a wrist maybe it would look more normal.

Offline official-neosoft

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Re: Character Art

Reply #5 on: March 26, 2009, 06:20:47 pm
Ok, some guy told me the blue thing looked gay on him, but I changed it anyways.

Offline Mathias

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Re: Character Art

Reply #6 on: March 26, 2009, 06:27:12 pm
Is there a reason this is so huge?

Offline official-neosoft

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Re: Character Art

Reply #7 on: March 26, 2009, 06:29:35 pm
It's for practice.. Also, I'll maybe make a game hero out of it, and this could be used as art or something in the game

Offline Mathias

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Re: Character Art

Reply #8 on: March 26, 2009, 06:38:10 pm
What are you practicing?

Offline official-neosoft

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Re: Character Art

Reply #9 on: March 26, 2009, 06:43:51 pm
Just some details, anatomy, shading reasonably(no pillow-shading), and some other stuff what will turn a basic pixelartist into a better one.

UPDATE:


Changed the anatomy, made the hand look like a fist, other hand is more diagonal, he has a belt, changed the blue thingy.. Also added two swords. How can I make it look he's more leaning on the one?
Is this fine so I can go shading or should I change something else..?

« Last Edit: March 26, 2009, 06:58:50 pm by official-neosoft »

Offline Souly

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Re: Character Art

Reply #10 on: March 26, 2009, 06:59:55 pm
Regardless if it's for practice this is too big. :/
Size it down, it'll look better.

Offline official-neosoft

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Re: Character Art

Reply #11 on: March 26, 2009, 07:04:14 pm
It's not only for practice, also for fun.. I've practiced before on smaller models..
And I'm not in the mood to size this down...


I think he's leaning more now..

Offline official-neosoft

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Re: Character Art

Reply #12 on: March 27, 2009, 04:05:53 pm
I know. But if I'm making a game character out of him, I want him to have 2 swords.
I can't pick eyes...
Which one is the best out of these 4? (They're not very detailed )

Fourth one the body isnt visible, but it's about the eyes.
Also u can see a little bit of the shading.

Offline Quake

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Re: Character Art

Reply #13 on: March 27, 2009, 04:55:12 pm
first definitely :}
i do suggest you start some anatomy practise, i started roughly a week ago and it can help your art dramatically :}

I started using this  to practise anatomy, hope it helps.

http://timflanagan.deviantart.com/art/Basic-Male-Torso-Tutorial-4751669

Offline official-neosoft

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Re: Character Art

Reply #14 on: March 27, 2009, 06:03:12 pm
Ok I'll try that tutorial ;)

And I agree using the first eye  :)

Offline official-neosoft

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Re: Character Art

Reply #15 on: March 27, 2009, 06:22:29 pm
I tried, this is what I've made in my first try using that tutorial
Took about 10 minutes..

Offline Quake

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Re: Character Art

Reply #16 on: March 27, 2009, 07:57:06 pm
I did an edit, i know that the neck length, and various other parts aren't in the right proportions.. but i wasn't sure whether you was aiming for that so i kept it the same. One main problem on my edit.

I do think it's easier if you do it on a piece of paper and scan it in..
eg. What i did last night http://i128.photobucket.com/albums/p181/tikeshe/musl1.png *excuse the arm, there's some problems there i need to work on :P*

Nonetheless, i think this way is the best.

My edit, just take what you want.. hope it did help..

Offline Emtch

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Re: Character Art

Reply #17 on: March 27, 2009, 08:10:22 pm
Dude, clean your lines. The shapes look very random too, especially the head.
Take a look at Quake's edit, he solved some of those problems.

@Quake:
It looks too feminine, the collar bone is messed up, the chest muscles are too high, and the hips are weird.

Offline official-neosoft

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Re: Character Art

Reply #18 on: March 27, 2009, 08:21:24 pm
My thingy I showed of that wasn't cleaned because I'm not working on that one. It was a quickly done anatomy piece :P
I'm focusing on my big piece.

Offline Mathias

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Re: Character Art

Reply #19 on: March 27, 2009, 08:35:49 pm
It's not only for practice, also for fun.. I've practiced before on smaller models..
And I'm not in the mood to size this down...

Not in the mood?! Mood's a thing for cattle and love play... not fighting!

Offline official-neosoft

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Re: Character Art

Reply #20 on: March 28, 2009, 11:13:28 am
Hehe yes I don't know how to say it in English... I'm Dutch  :P
But I'll go on working at my big piece now

Offline JonathanOfDrain

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Re: Character Art

Reply #21 on: March 28, 2009, 07:17:03 pm
Made an edit:


Made it smaller so I could edit a reasonable amount of things in those 5 minutes.
He got a haircut, personal preference. I think the anime inspired hair gets silly.
Gave his face some volume along with a nose and mouth.  Not aiming for super-realism but I think you should see a different style that wasn't photo realistic
Changed his pose a little, got rid of the two swords to give him a giant one. No idea why I did that. You should probably have one of the swords sheathed unless he's ready for a fight.

Manliness is often determined by the number of swords you carry.
Size matters too!

Offline official-neosoft

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Re: Character Art

Reply #22 on: March 29, 2009, 10:42:41 am
Good, personally I dislike the haircut. Also what you did to the hand where his other sword was, it looks flaming gay :P :lol:
The expression on his face is funny :P
I personally don't like those GIANT SWORDS... XD
But I'll see what I can do to the face.

Offline JonathanOfDrain

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Re: Character Art

Reply #23 on: March 29, 2009, 07:55:23 pm
Please don't take that crit as an insult. There were and still are problems with your sprite. It's a pretty unmanageable size and that's hindering your progress. Several people have pointed this out before and I think you should really consider do it.
Another thing that might help with this whole process is knowing a little bit about this character. What kind of time/world is he from? why does he have two identical swords? Is he human? What's his role in the hypothetical story?
Questions like these give a little life to your character.

As for my edit looking flaming gay ... I don't see it. In my mind he was a fencer. A fencer in a world where people can wield giant weapons with ease. He's a bit pompous and simply "I'm better than you".

If this piece doesn't need to be big then don't make it big.

Offline official-neosoft

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Re: Character Art

Reply #24 on: March 30, 2009, 05:50:59 am
It's not only for practice, also for fun.. I've practiced before on smaller models..
And I'm not in the mood to size this down...


I think he's leaning more now..

I'll go back to that point then and scale it. I don't really see the problem but you guys are better than me, so I think I should listen XD