AuthorTopic: First Attempt at pixel art; give me your best shot  (Read 2952 times)

Offline greenalchemist

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First Attempt at pixel art; give me your best shot

on: March 06, 2009, 09:55:30 pm
Okay, so a couple weeks ago, I tried my hand at pixel art thanks to this http://scrotumnose.deviantart.com/journal/13854493/ (sorry for the terrible newb-like link, I don't know how to make it look all pretty yet). It seemed really interesting, and several hours and eye aches later, it still was. I have a ton of stuff to learn yet, but I think pixel art is an area I would love to explore and become more skilled in.

So, here is my strange lint roller wielding pixel self. It's not done all the way yet, as you can see, but I wanted to get some critique in before I went much further. Things I'd like advice on the most would be making my shading look less awkward, making the lint rollers look more round, and some help with the width of the headband tails. Though I'm not finished with basic coloring, I decided to color the line art around the hair. This is how I planned on making the line art look after the coloring was finished, and I'd like to know if I'm on the right track with that. Obviously, the colors will be different depending on what the line surrounds.

The more I look at this, the less confident I am even posting it ~_~;; But I digress. I look forward to any and all advice, and can't wait to apply it and learn.

I don\'t like signatures. You try and think for hours of a witty one-liner to put in that won\'t be over-used or annoying, but nothing comes to mind. But what else is there than to put some sappy song lyrics or a huge picture? Nothing. So instead, I\'ll just write about hating signatures.

Offline EvilEye

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Re: First Attempt at pixel art; give me your best shot

Reply #1 on: March 07, 2009, 01:32:42 am
The anatomy looks more or less correct except at the mid-section.

I traced over the whole thing to show the form ( as I see it ) in red, and outlined the part I think is wrong in yellow.



Is the roller in her left hand supposed to be that big compared to the other one?

Other then that, the pixeling needs some work. You need to learn the basics. Dig up some tutorials in the General Discussion section.

Offline Tobe

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Re: First Attempt at pixel art; give me your best shot

Reply #2 on: March 07, 2009, 08:49:32 am
I realize that lots of first attempt are all giant images. Which I don't understand why.
For myself, I started with very simple, almost Gameboy pixel art to RPG characters and finally to town and in-game mock.

I think huge pixel art are tough to do, and less effective in terms of learning unless you know what you're doing.

Try smaller artwork next time. They're much faster and you get the practice more like that :)

Offline TrevoriuS

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Re: First Attempt at pixel art; give me your best shot

Reply #3 on: March 07, 2009, 12:58:34 pm
The reason to use pixelart is to learn about control, learn about minimalism and reduction, and learn alot about colours and choices around them. Or at least, that's how I... briefly see it. It goes much further than that but I'll spare you a large amount of textual information you don't care too much for. So indeed, start off small, learn what pixelart is for. It's not mend for something huge like this (most of the time at least).

You can go for it and if you wish to finish it anywas you have my full attention for critique and support, I just want to tell you to stand s till about where you want to go with the artpiece. You have an image in your mind, and the medium to express it with is a choice that defines the expression and idea of the image itself beforehand. It's like... drawing in a specific style. If you make a drawing of some piece of architecture with a rule it displays control of or rather by mankind about the world, if you draw the same piece completely freehand with alot of mistakes visible it displays freedom and ability to give and change shape easily. Just an example there~

Now for the edit of eagleEye, it shows some small stuff, but what it needs is the placement of the left foot, to be a bit more to the center (by guess I'd say 15 px?) to convey a good sense of weight and center of gravity. However, according to how the foot is placed I figure this is more of a mid-air jumping pose? In that case it is okay but may require more extreme curvature of the spine, and perhaps taking the left leg even further to the left, bending it a bit at the knee for example. Just to make it dynamic.

So as for dynamics, we can start looking at composition a bit. Here's a quick sketch, explanation follows:

So on the left you have a clear shape and straight direction for the left leg (red), as well as for the right leg (green). Then the spine curve starts somewhere inbetween the two, but not merging them properly, more being 'just not it' And as it curves it also suddenly stops where the head is opposing this direction completely.

So by placing the left leg more to the left, and curving the back differently, we can get these lines to intertwine with eachother and continue. Now notice the red line going into the shoulder more fluently than before (it could have been like that but placing the foot differently also fills the image more) and see the green and blue line having merged into one more continous form.

Note that this is just how I see the shapes and their relations going on, someone may completely disagree with how I interpret this image here ;) Anyways, after that I drew some basic body shapes to display how the form would be adjusted, I didn't add a head here, though it's probably best when tilted backwards and looking up, expanding the green line some more. After that I went with the magenta lines for the arms. Right now we have a curved shape, and to close it off I lead it inbetween the green and red line, straight to the end of the right leg (being the right foot). To fill in this curve, and to express weighted movement some, I have the big roller held down a bit.

Then for the other arm I get a somewhat opposite curve, and as to end the image I cut it off by having the roller being perpendicular to it, cutting it off (see the dark purple dotted line there?). And so that's a bit of composition in your image, it's far from perfect, and I am too insecure about myself to say I really deserve stating this while I too am far from good with compositions. It is just interesting to think about in abstract ways, and sometimes my logics are a bit fuzzy and you won't get them, but I think this will get your piece more appealing to look at  :crazy: