AuthorTopic: Dance animations  (Read 11211 times)

Offline lollige

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Dance animations

on: February 17, 2009, 11:57:31 am
For the pixel joint challenge (which I started myself -_-) I want to make a few dance animations.
All featuring the same character probably (me), but doing a different dance.
I really have almost no animation experience, and I am also not an anatomy expert, so its really time for me to learn it :)

I am limited to 8 frames exactly 1/10 of a second long.

At the moment I have one little dance move, which consists of 4 frames being mirrored to get 8 frames. I do have a few non mirrored dance moves in mind too.





Please tell me what you think, as well as on animation, color, anything :)

« Last Edit: February 20, 2009, 12:03:10 pm by lollige »

Offline Quake

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Re: Dance animations

Reply #1 on: February 17, 2009, 12:22:11 pm
i think you either need to decrease the amount of the lightest blue on the trousers or add a new colours..

Since, like that's what catches my eye..

And not for a good reason ]:

Offline lollige

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Re: Dance animations

Reply #2 on: February 17, 2009, 12:27:39 pm
Yup, I noticed that myself as well, and I had already edited that too :) (just as a few other colors I changed)

Offline balls01

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Re: Dance animations

Reply #3 on: February 17, 2009, 12:38:40 pm
man i love your little guys lollige.

i think the face needs sone shading he looks like he got hit in the face with a pan like tom and jerry

your choice of color, is your voice of color
BallsArt

Offline lollige

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Re: Dance animations

Reply #4 on: February 17, 2009, 01:12:07 pm
man i love your little guys lollige.

i think the face needs sone shading he looks like he got hit in the face with a pan like tom and jerry
You actually made me lol xD

But ill see what I can do about it :)
In the meanwhile, take a look on what I am working on (oh man I got way to many ideas I want to have animated -_-)


EDIT:
I don't think I am going to color it, I do not like it to much.


EDIT2:

I fixed the face now I guess.

What do you guys prefer: With or without outline?


« Last Edit: February 17, 2009, 09:38:19 pm by lollige »

Offline Oltar

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Re: Dance animations

Reply #5 on: February 18, 2009, 12:01:14 am
I prefer with outline, but, maybe the line could be less darker.
My english sucks.

Offline Larwick

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Re: Dance animations

Reply #6 on: February 18, 2009, 01:43:38 am

What do you guys prefer: With or without outline?




Without. If the outline was actually on the sprite itself (rather than just coated around) it would work better. But i would still stick to without outline.

You should probs fix the outer lines on the shoes (for the one without the black outline) so it works better with the rest of the sprite. Atm i think it looks a bit out of place.
« Last Edit: February 18, 2009, 06:23:14 am by Larwick »

Offline hotnikkelz

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Re: Dance animations

Reply #7 on: February 18, 2009, 03:47:27 am
without oultine looks way better to me too

Offline Shrike

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Re: Dance animations

Reply #8 on: February 18, 2009, 03:58:59 am
Without.

Also,
in the first animation you made his face doesn't look the direction his hat is going and as the face is the only indicator of the head's direction it looks like his hat is bouncing around but his head/face is stationary.

And.
Make him do the robot.
Now.

Shrike
« Last Edit: February 18, 2009, 09:44:12 pm by Shrike »

Offline lollige

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Re: Dance animations

Reply #9 on: February 18, 2009, 07:44:48 pm
Thanks for your replies! No outline it is than :)

I am finally done with all frames. I belive the coloring is quite cool now, but I am not too sure about the animation itself yet... :/


Lar, I think I understand what you mean with the shoes, but how would I change that? White on the outside does not look too good.

Shrike, I have another dance in mind ;)