AuthorTopic: [WIP] Mining game  (Read 8187 times)

Offline Oltar

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[WIP] Mining game

on: February 10, 2009, 10:51:57 pm
Character done for a mining game, soon I will post some animations of the character.
Crits are welcome.


Update.




Final.
« Last Edit: February 18, 2009, 12:03:24 am by Oltar »
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Offline EyeCraft

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Re: [WIP] Miner

Reply #1 on: February 11, 2009, 07:16:04 am
Hey, cool character design. Though if I understand it correctly, he's on two wheels? Seems to me like he'd fall over.

I did an edit:



Try to make it look more metalic by adding sudden/bright speculars and ambient light popping up in the shadows. Also there's a number of colours in the palette which are unnecessary, such as having 2 ambers, the olive, the almost-black grey, etc. You could chop down a bunch of colours, really. I played with a few of the colours mentioned.

Offline Oltar

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Re: [WIP] Miner

Reply #2 on: February 11, 2009, 11:34:31 am
Thank you for the edit.
He´s not on wheels, there are the foot.
It´s supose to be a man in a suit. The green is not a metal, it´s a cloth, the parts of metal are the eye, the mouth, the belt, and the hands.

Retouched some pixels (thanks again eyecraft).
« Last Edit: February 11, 2009, 08:55:59 pm by Oltar »
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Offline Oltar

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Re: [WIP] Miner

Reply #3 on: February 11, 2009, 09:24:32 pm
I animated the smoke.
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Offline Quake

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Re: [WIP] Miner

Reply #4 on: February 11, 2009, 09:32:58 pm
I'd suggest to put the smoke actually on the sprite..

anyway, i did an edit.. got rid of like 3 colours i didn't think were needed..

also changed some other stuff.. including making it cleaner..

Offline Mathias

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Re: [WIP] Miner

Reply #5 on: February 11, 2009, 09:42:00 pm
Eyecraft's ditherless edit is a huge improvement. You gotta be careful with that dithering, it adds texture, not just gradation.

Offline Souly

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Re: [WIP] Miner

Reply #6 on: February 11, 2009, 09:49:41 pm
Never dither metal.
It gives it a grainy feel, I like this just as much as I loved the steam bot you made a while back.
You seem to have the little poofy animations down and I like em.
I think the side poofs could die out faster though.

Offline Oltar

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Re: [WIP] Miner

Reply #7 on: February 11, 2009, 10:14:52 pm
Ok I think it´s done, thank all of you for the crits.

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Offline Oltar

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Re: [WIP] Mining game

Reply #8 on: February 13, 2009, 01:01:48 am
New work done. A warehouse, only the exterior line. Comments and crits are welcome  :)


Color added, I´m having some problems with the pipes  :'(
« Last Edit: February 14, 2009, 12:53:01 am by Oltar »
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Offline Oltar

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Re: [WIP] Mining game

Reply #9 on: February 18, 2009, 12:08:54 am
I started a tileset, I´m having some problems with the grass and with the background of the tunnel. Comments and crits are welcome. Thank you!  :)
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