AuthorTopic: [wip?] KILL 'EM ALL MULTICOLOR BOTS!  (Read 3443 times)

Offline skw

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[wip?] KILL 'EM ALL MULTICOLOR BOTS!

on: February 03, 2009, 03:22:26 pm
Hi!  This time I'm trying my hand at the original C64 restrictions.  Multicolor mode: wide pixels, 4 colors (including the background yellow) in every 4x8px chunk.

It's really nothing much -- I've started with a high concept of paying a tribute to a known Japanese ink-master, but finished with. . . you all can see what.  It's still minimalistic, I want to think.



Could someone please error-check it for me?  I know it takes just a few seconds, but I don't have the proper software to do so.

Then we can talk aesthetics and technique.
« Last Edit: February 03, 2009, 03:30:49 pm by johnnyspade »
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Offline skw

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Re: [wip?] KILL 'EM ALL MULTICOLOR BOTS!

Reply #1 on: February 03, 2009, 07:15:31 pm
Okay, I checked them errors myself -- square by square, eh.  Pro Motion goes crazy when I'm trying to do it automatically. . . and so does Timanthes.  Hopefully, it's all right now. . . and since I actually ran out of good ideas for this one, I call it quits.



Tell me guys what do you think!?  Is it worth something more than just burning down in a recycle bin?

Thank you!
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Re: [wip?] KILL 'EM ALL MULTICOLOR BOTS!

Reply #2 on: February 03, 2009, 11:32:46 pm
« Last Edit: February 04, 2009, 12:01:52 am by ptoing »
There are no ugly colours, only ugly combinations of colours.

Offline skw

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Re: [wip?] KILL 'EM ALL MULTICOLOR BOTS!

Reply #3 on: February 04, 2009, 05:05:11 am
Thanks a lot!

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Even a common man by obtaining knowledge becomes a Buddha.
sexual content, click at your own risk! https://www.facebook.com/szumprodukcje /also known as skurwy